Lobby: Up
Online: 48
Sync Range: 40
* FAQ    * Search
It is currently Thu Mar 28, 2024 10:05 pm

All times are UTC




Post new topic  Reply to topic  [ 21 posts ]  Go to page 1 2 3 Next
Author Message
PostPosted: Sat Feb 23, 2019 2:38 am 
Offline

Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
Irrelevant and outdated information.


Last edited by exelyon on Thu Nov 19, 2020 12:36 am, edited 37 times in total.

Top
   
PostPosted: Sat Feb 23, 2019 2:39 am 
Offline

Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
saving


Top
   
PostPosted: Sat Feb 23, 2019 2:39 am 
Offline

Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
red means it has at been part of a recent maintenance.


Last edited by exelyon on Fri Mar 08, 2019 1:45 am, edited 1 time in total.

Top
   
PostPosted: Sat Mar 02, 2019 1:02 am 
Offline

Joined: Sat May 26, 2018 1:24 am
Posts: 242
Location: Québec
Such a courageous lad you are, here's a few.

Party Bugs:
You cannot see the buffs of the 6th party member when you select him/her. Party members 1-5 work fine.
I'm referring to the Config > Misc.3 > Status Icons option that allows you to see party members' buff icons in the lower-left corner of the screen.

Mission Bugs:
CoP 3-5:
Diabolos doesn't use his TP moves, only spells.
The floor tiles during the Diabolos fight do not VISIBLY fall, but you will fall through some of them at around 50% of Diabolos' HP.

Zone Specific Bugs:
The elevators in Metalworks will sometimes become stuck between floors.
The elevator in Pso'Xja will sometimes become stuck between floors.

As soon as the Wiki becomes logable again, I can help you to setup and maintain an article on this topic.

_________________
Baleful Badger


Top
   
PostPosted: Sat Mar 02, 2019 5:47 pm 
Offline

Joined: Tue Nov 15, 2016 10:36 pm
Posts: 425
Just list "All of CoP!" lol

_________________
Image
Image
Image
Our recent accomplishments


Top
   
PostPosted: Sun Mar 03, 2019 1:24 pm 
Offline

Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
Yeah, not sure how ill organize COP. Chakan did a write up awhile back of the differences. Most of the missions need a lot of code.

Ill probably set up a COP mission bug section to keep it all seperate.


Top
   
PostPosted: Sun Mar 03, 2019 8:14 pm 
Offline

Joined: Wed Mar 02, 2016 8:37 pm
Posts: 565
viewtopic.php?f=16&p=51746&sid=edad3f8f70fc3eb2e99750db3915326a#p51746

nasomi wrote:
In this maintenance...

• Fixed a melee tp issue where it wasn't gaining properly
• Fixed a crash involving throwing weapons
• Fixed cyclone wing
• Fixed LoO spawn conditions
• Fixed some crates in limbus which could let you reset your 2hr's to frequently
• Fixed an issue with ammo not adding in tp
• Fixed a duration issue with tonko and deodorize


so once confirmed, can remove ammo not adding tp, loo windows, and cyclone wing


Top
   
PostPosted: Tue Mar 05, 2019 1:46 pm 
Offline

Joined: Sat Jun 25, 2016 5:30 pm
Posts: 230
All mobs with double attack trait lose the trait after their 1st server spawn.


Top
   
PostPosted: Tue Mar 05, 2019 4:55 pm 
Offline

Joined: Sat Mar 31, 2018 11:13 am
Posts: 117
Battle Bugs:
* Monsters can very easily traverse impassible terrain and move through walls, examples:
    Beadeaux: Quadavs can walk through the barriers on the upper cliff segments down to the lower area, they can also easily aggro and link through the floor!
    Crawlers Nest: Crawlers and Bees will path through walls to chase you through tunnels
    BCNM Under Observation: The hecteyes will path through the mountain side if you kite them down the hill

Job Bugs:
Corsair
* Something causes Quick Draw to be completely unusable with the message "You cannot use that ability", this is incredibly rare and I haven't found the cause (after using Wild Card?) but zoning fixes it

Summoner
* Healing Ruby I will only effect yourself regardless of what target was selected
* Spirits cannot cast any spells, Light Spirit can only cast Regen on yourself


Top
   
PostPosted: Tue May 21, 2019 10:02 pm 
Offline

Joined: Wed Jul 20, 2016 8:39 pm
Posts: 137
Naimah wrote:
All mobs with double attack trait lose the trait after their 1st server spawn.


o wow is that what it is? i did promy vhazel after a maintenance and the wander's were double attacking , was slightly confused since they normally dont.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 21 posts ]  Go to page 1 2 3 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited