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PostPosted: Sun May 19, 2019 4:43 pm 
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Just picked up Kikoku. Metsu apparently has an 80% DEX mod. At what point would we put DEX over STR and ATK? I have a basic set that I used for Jin and it seems to perform well, but I'd like to make some modifications if it means pushing Metsu damage up a bit higher.

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PostPosted: Sun May 19, 2019 6:22 pm 
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After nearly 2hrs of testing with brd and cor on lvl 1s, i can 100% say dex is OP for metsu over str and attk. Thanks!

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PostPosted: Sun May 19, 2019 8:16 pm 
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Not sure if asking for advice or bragging




















































jk grats <3


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PostPosted: Sun May 19, 2019 8:32 pm 
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Joined: Wed Nov 21, 2018 1:18 am
Posts: 22
Hey Apeture, just a heads up.

Blade: Metsu is actually a 60% Dex modifier in era, because Seeker of Adoulin buffed it to 80%, now if Nasomi has the Seeker of Adoulin flagged turned on or not is one thing but you should operate under the assumption it is a 60% DEX modifer.

Here is the source code of an open source FFXI code base to show that: https://github.com/DarkstarProject/dark ... _metsu.lua

Code:
params.str_wsc = 0.0 params.dex_wsc = 0.6 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0
    params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0
    params.canCrit = false
    params.acc100 = 0.0 params.acc200 = 0.0 params.acc300 = 0.0
    params.atk100 = 1; params.atk200 = 1; params.atk300 = 1;

    if USE_ADOULIN_WEAPON_SKILL_CHANGES then
        params.ftp100 = 5 params.ftp200 = 5 params.ftp300 = 5
        params.dex_wsc = 0.8
    end


That said. Because Blade: Metsu is a one hit weapon skill, the Dex Modifer effects 100% of the weapon skill and will probably out weigh attack. People are building Attack & Accuracy weapon skill sets because everyone is using multihit weapon skills, which means the attack effects 100% of the weapon skill, unlike the modifier which only effects the first hit.

So for example, on Penta Thrust, which is a 5 Hit weapon skill, the modifer only effects 20% of the weapon skill hits (or 1/5), albeit the first hit should do more damage than the rest of the hits.

So if its a 1 Hit WS, you are probably better off doing the Modifier, especially if its high, and if its a multihit weaponskill, my understanding so far, Accuracy and Attack are going to be better until you hit Accuracy cap, then attack will be best.


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PostPosted: Mon May 20, 2019 1:28 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
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I dunno what % it is, but I know that you should put DEX in every imaginable spot possible for Metsu.

Also, you only made this post to brag and I'm okay with it.

Gz

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PostPosted: Mon May 20, 2019 2:46 pm 
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Joined: Thu Mar 08, 2018 3:50 pm
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Does this mean K osode is BiS for WS body piece?


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PostPosted: Wed May 22, 2019 5:59 am 
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Joined: Sat Dec 15, 2018 4:22 am
Posts: 69
would anyone be willing to share their WS sets for Jin and Ku?


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PostPosted: Wed May 22, 2019 1:16 pm 
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Joined: Mon Jul 23, 2018 1:01 pm
Posts: 33
Kubisnaxx wrote:
Ku is a waste of time


No, Ku are.


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PostPosted: Wed May 22, 2019 3:56 pm 
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Joined: Sat Dec 15, 2018 4:22 am
Posts: 69
Kubisnaxx wrote:
Ku is a waste of time


What about opening and closing darkness if your tp is ready at the same time as someone elses?


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PostPosted: Wed May 22, 2019 4:01 pm 
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Joined: Sat Dec 15, 2018 4:22 am
Posts: 69
Kubisnaxx wrote:
Niloc wrote:
Kubisnaxx wrote:
Ku is a waste of time


What about opening and closing darkness if your tp is ready at the same time as someone elses?


Metsu is darkness...... so......


Ah sorry, I was using this thread to just ask about Jin/Ku without having to start a new one. I do not have relic/metsu. Sorry should have clarified before.


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