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Testing Blade:Jin With Various Katana Combos https://na.nasomi.com/forum/viewtopic.php?f=35&t=14519 |
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Author: | Seij [ Mon Sep 07, 2020 5:13 am ] |
Post subject: | Testing Blade:Jin With Various Katana Combos |
Was curious how different katanas would effect Blade:Jin damage and decided I was bored enough to go try some out. I wanted to test on IT level mobs, so I grabbed a pen and paper and headed over to Gustav Tunnel and wrote down every ws over about 4 hours, trying out 4 different setups for about 1hr each. Alas, a damage parser would have made things much easier and could have accounted for auto-attack damage, but I was mostly interested in ws damage anyway. NIN/THF w/ Sole Sushi (didn't want double-attacks or berserk/warcry as variables) Target mob: Pygmytoise WS Gear Daytime: Voyager Sallet Breeze Gorget Merman's Earring (No Brutal Earring, didn't want double-attack variable) Fenrir's Earring Haubergeon +1 Ochiudo's Kote Rajas Ring Flame Ring Cerberus Mantle Swordbelt +1 Byakko's Haidate Rutter Sabatons WS Gear Nightime: Hands and feet to Koga Tekko, Koga Kyahan +1, and Fenrir's Earring to another Merman's. Fudo x2 Daytime Average: 425 (35 total ws) Nighttime Average: 452 (40 total ws) High: 805 Low: 219 Average Overall: 440 (75 total ws) Senjuinrikio/Unsho Daytime Average: 441 (38 total ws) Nighttime Average: 469 (36 total ws) High: 716 Low: 202 Average Overall: 455 (74 total ws) Senjuinrikio/Fudo Daytime Average: 446 (37 total ws) Nighttime Average: 468 (38 total ws) High: 832 Low: 159 Average Overall: 457 (75 total ws) Fudo/Senjuinrikio Daytime Average: 460 (45 total ws) Nighttime Average: 475 (34 total ws) High: 819 Low: 160 Average Overall: 466 (79 total ws) Anyway, these are just preliminary tests with under 100 ws each combo, so don't take them as gospel or anything lol. Still, it does look a lot like the +crit rate on the senju and fudo aren't limited to the hand in which they're equipped like believed in retail. They appear to apply to overall crit rate on here, which would let you get away with off-handing the sejnu and main-handing a higher base damage katana. |
Author: | cthalupa [ Mon Sep 07, 2020 8:37 pm ] |
Post subject: | Re: Testing Blade:Jin With Various Katana Combos |
Seij wrote: They appear to apply to overall crit rate on here, which would let you get away with off-handing the sejnu and main-handing a higher base damage katana. 100%. You can also see this on things like Enhancing sword - on retail offhanding it would not increase your enspell damage on your main hand, but it increases both on here. |
Author: | Deadwing [ Thu Sep 10, 2020 5:47 am ] |
Post subject: | Re: Testing Blade:Jin With Various Katana Combos |
cthalupa wrote: You can also see this on things like Enhancing sword - on retail offhanding it would not increase your enspell damage on your main hand, but it increases both on here. Actually it would. It just wouldn't increase your offhand enspell damage if you had it in your main hand. |
Author: | cthalupa [ Sat Sep 12, 2020 1:14 am ] |
Post subject: | Re: Testing Blade:Jin With Various Katana Combos |
Deadwing wrote: cthalupa wrote: You can also see this on things like Enhancing sword - on retail offhanding it would not increase your enspell damage on your main hand, but it increases both on here. Actually it would. It just wouldn't increase your offhand enspell damage if you had it in your main hand. Wait, what? It was one way? Bizarre. |
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