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Endgame Spell Set
https://na.nasomi.com/forum/viewtopic.php?f=38&t=14171
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Author:  Cherripepsi [ Mon Jul 13, 2020 1:36 pm ]
Post subject:  Endgame Spell Set

Does anyone have good advice to what spells are usually needed in the Spell Set once hitting 75 and entering endgame? I am currently 64 and fastly approaching.

Author:  Valacar [ Mon Jul 13, 2020 7:09 pm ]
Post subject:  Re: Endgame Spell Set

The only spells I always keep equipped are those that give auto-refresh. The best combination for that you can't equip until 75 anyway.

Are you talking about DD setup? /nin? /thf? I also often provide blu/whm support if I'm too lazy to switch back to RDM main in a time crunch.

Author:  Cherripepsi [ Mon Jul 13, 2020 8:54 pm ]
Post subject:  Re: Endgame Spell Set

Typically running /thf in parties now. I understand once endgame comes it will definitely be situational. I did run /whm in one party to be secondary healer while giving a little DD action.

Author:  Valacar [ Tue Jul 14, 2020 8:31 pm ]
Post subject:  Re: Endgame Spell Set

Highly dependent on situation but a few things when meleeing as /thf:

Combos to get attack bonus & accuracy bonus (frenetic rip, disseverment, etc)
Some form of sleep
Cannonball
Some form of cure

After that, it's even more situational. I can talk to you ingame if you have certain scenarios in mind, but it's tough to summarize without writing a mountain of text.

Author:  Gollum [ Wed Aug 19, 2020 6:39 pm ]
Post subject:  Re: Endgame Spell Set

Disclaimer: I don't play BLU, but I'd 100% request that if you're coming to endgame content that you generally include Feather Tickle :) Diamondhide can also be incredibly useful for any fight where -ga spam is expected (especially when there's likely no SMN around).

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