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COP https://na.nasomi.com/forum/viewtopic.php?f=6&t=13477 |
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Author: | Grahf [ Tue Mar 31, 2020 3:35 am ] |
Post subject: | COP |
How accurate are COP areas to 2005-2006? I mostly refer to the difficulty of boss fights. |
Author: | disposablehero [ Tue Mar 31, 2020 3:44 am ] |
Post subject: | Re: COP |
If u remember the un-nerfed fights and loved them in retail, I'm sorry to say most of the fights are kinda easy on nasomi. ex: - no need for i wanna say yellow liquid on mammets - no salt thing needed for snoll fight. also i dont think it explodes? - Alot of dum crashes. the tele pads in any promy should be used w/ caution. Shit what uses the mob that crashes everything.... the thinker with trinity tap? Given all that and the tenzen techno dance palace, its beatable and u can get ur ring ^^ |
Author: | Concepcion [ Tue Mar 31, 2020 12:40 pm ] |
Post subject: | Re: COP |
Fights that are trivial, usually due to no AI and no proper fight mechanics: 3 Promyvions Final bosses of Promyvion Vahzl Mithran tracker fight Snell fight All airship fights All fights in sea Several bosses don't have correct behavior, but can be hard due to being overtuned (Diabolos, Vahzl mini bosses). A few missions have bugs that you have to fight through I'm sure I have missed some things, but that should give you an idea. |
Author: | Gollum [ Tue Mar 31, 2020 4:50 pm ] |
Post subject: | Re: COP |
In case it helps, I grabbed a copy of the "Nasomi CoP Differences and Tips" article from the Naswiki when it was up last time: Code: Nasomi CoP Mission Differences and Tips (Part 1) I'll add some notes for CoP 5-2, since it's a whole #JustNasomiThings funfest sometimes:
* Similar to above, when you get to the last floor, have EVERYONE zone into the Spire first before running to the boss. It's not terribly far out of the way, and it'll place you at the spire zone line if that boss crashes the zone. * CHECK YOUR LEVELS BEFORE POPPING FLOOR BOSSES - the level cap doesn't always apply correctly, and if someone comes in uncapped it can cause all kinds of funkiness. Just logoff/logon to fix (sometimes takes a try or two). Do everyone a favor and take off /anon . * Sometimes the bosses just spawn funky and end up way harder than normal, even with everyone at the proper level. Try popping it and then have everyone logout/force quit and try again. For Tenzen's path, my recommendation is to keep an eye out for someone offering a tractor to the end >.> Pso'Xja is pretty glitchy in general but Tenzen's Path is a whole 'nother level. Having your whole party/ally get wrecked by Cryptonberries that no one can see sucks (especially when it's a NIN mob sitting somewhere in the room not moving). That said, it's one of the few "Hard Mode" things to do here, so it's fun in its own special masochistic kinda way ![]() |
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