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DAT modding question
https://na.nasomi.com/forum/viewtopic.php?f=6&t=13758
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Author:  Tiberon [ Wed May 13, 2020 6:54 pm ]
Post subject:  DAT modding question

I was fortunate enough to hit 75 blu just in time for cheese horder to be added back into the game - so of course I grabbed a Beast Slayer.
However I think the wyrm slayer looks far superior and I'd like to swap the look of one for the other.

All of the old model viewer tools I used back in the day seem to be unavailable or unusable, so my question is:

Does anyone have an idea of which DATs either of these weapons might be, or a tool/website that would allow me to sift through the available options?
Any guidance would be appreciated.

Author:  Tiberon [ Wed May 13, 2020 9:39 pm ]
Post subject:  Re: DAT modding question

Found a working Altana Viewer finally

Havent tested yet but Beast Slayer appears to use the Cerment Kijili model - 183/69.
I will be swapping for Adaman (170/99) or Darksteel (169/108).

Author:  Tiberon [ Thu May 14, 2020 7:01 pm ]
Post subject:  Re: DAT modding question

For anyone interested, this is what I used for Hume Male. The first number is the folder, the second number is the .DAT file
Code:
Weapon                         Main Hand        Off Hand   
Cerment Kilij (Beast Slayer)   183   69         183   97
Sapara (Ifirits)               30   100         109   104
Adaman Kilij (Wyrm Slayer)     170   99         170   126
Darksteel Kilij (Black/Red)    169   108        170   1

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