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 Post subject: Re: Playing DNC
PostPosted: Tue Mar 27, 2018 7:50 pm 
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Joined: Sat Mar 19, 2016 12:30 pm
Posts: 36
Adding RUN and GEO would be neat..... would like to see how they would roll in this Era. <.<

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 Post subject: Re: Playing DNC
PostPosted: Tue Mar 27, 2018 7:54 pm 
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Joined: Wed May 10, 2017 8:26 pm
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 Post subject: Re: Playing DNC
PostPosted: Tue Mar 27, 2018 11:04 pm 
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Joined: Tue Mar 01, 2016 9:35 pm
Posts: 173
Im pretty sure RUN doesnt get any of its useful stuff til 76+ since the class was designed to be played at 99. So would take a ton of time to rebalance it for 75 cap.


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 Post subject: Re: Playing DNC
PostPosted: Fri May 25, 2018 1:50 pm 
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Joined: Fri May 25, 2018 7:27 am
Posts: 3
I love DNC main reason i hadnt tried this server before. But looking forward to enjoying the most fun days i ever had playing XI.


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 Post subject: Re: Playing DNC
PostPosted: Fri May 25, 2018 1:58 pm 
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Joined: Sun May 13, 2018 1:09 am
Posts: 29
I love the WOTG content and would love to see a server (not nasomi) eventually program and implement things like dark ixion, fiat lux and sandworm, but it's pretty undeniable that DNC and SCH as subjobs especially were mistakes. Mistake here meaning "fundamentally altered the game arguably to its detriment".

It's one of the reasons a FFXI 2.0 is such a compelling idea, because there's a world where /dnc is nerfed like utsusemi was, but DNC level 45+ got auto-regain or something.

But back to the topic, please no DNC (or SCH) here.


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