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XP Loss on Death?
https://na.nasomi.com/forum/viewtopic.php?f=6&t=4252
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Author:  Jiro [ Wed Mar 14, 2018 5:36 pm ]
Post subject:  XP Loss on Death?

I apologize in advance if this has been answered already. I tried searching the forums but "Experience" and "Loss" it thought were too common of words and wouldn't search topics. I've played FFXI a really long time. I know in 2011, the live game made changes to XP loss on death which made things easier at lower levels. I can't recall how XP loss at low levels worked prior to that, or here on 2005 Nasomi FFXI.

Do you suffer XP loss from Level 2 onward as a percentage? Does it start at some level later? How much is it with regards to your level?
I died like a dozen times at level 5 last night and didn't delevel...and didn't notice the XP loss but didn't pay that close of attention. Friend of mine said he deleveled but is a little higher so maybe that made a difference. Figured I'd ask you guys.

Author:  Sinclair [ Wed Mar 14, 2018 6:37 pm ]
Post subject:  Re: XP Loss on Death?

Someone correct me if im wrong, but I believe at level 5+ you lose 10% of your exp it takes to level up each time you are incapacitated.

Author:  Jiro [ Wed Mar 14, 2018 7:22 pm ]
Post subject:  Re: XP Loss on Death?

Sinclair wrote:
Someone correct me if im wrong, but I believe at level 5+ you lose 10% of your exp it takes to level up each time you are incapacitated.


Thanks...this could solve the mystery. I was level 5 and didn't notice it, my friend was level 7 or 8 and did.

Author:  Kazen [ Wed Mar 14, 2018 7:48 pm ]
Post subject:  Re: XP Loss on Death?

Sinclair wrote:
Someone correct me if im wrong, but I believe at level 5+ you lose 10% of your exp it takes to level up each time you are incapacitated.


Afaik, this is correct but the maximum exp you can lose is 2,400.

Author:  Chakan [ Wed Mar 14, 2018 11:04 pm ]
Post subject:  Re: XP Loss on Death?

I checked once after dying below level 50 and I lost 8% here. The current retail standard is also 8%.

People say the furnishings don't give a working moghancement, or else you'd be able to reduce this with Moghancement: Experience. I believe beds gave them.

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