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Chains of Promathia Differences
https://na.nasomi.com/forum/viewtopic.php?f=6&t=4876
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Author:  Chakan [ Tue May 08, 2018 3:55 am ]
Post subject:  Chains of Promathia Differences

Hey gang, one of the resident toxic trolls here. /snicker

I just recently plowed through CoP for the first time here on Nasomi and noticed a good number of differences to what I recalled and saw noted on oldwiki. So below is a new WikiNas article with a collection of differences that I was able to perceive and remember.

If you happen to know of any more, feel free to add them in as well.

http://nasomi.com/wiki/index.php?title= ... ifferences

Author:  Kai [ Tue May 08, 2018 6:47 am ]
Post subject:  Re: Chains of Promathia Differences

I'm not your intended audience I think (long time retail player and I'm already at 8-1) but this is a nice list that should be pretty helpful for those just getting started. Certainly would have liked to know all of the quirks while I was still running through missions myself, lol. Thanks for this.

Author:  Siushaga [ Tue May 08, 2018 10:13 am ]
Post subject:  Re: Chains of Promathia Differences

Quite disappointing on how poorly coded the AI seems to be for CoP. :?

Author:  shinbi [ Tue May 08, 2018 1:48 pm ]
Post subject:  Re: Chains of Promathia Differences

Thanks for posting this! I'm currently going through CoP myself. Would it be worth mentioning that you no longer have to climb Parradomo Tor after defeating Lioumere for 3-3B2?

Author:  Chakan [ Tue May 08, 2018 1:50 pm ]
Post subject:  Re: Chains of Promathia Differences

shinbi wrote:
Thanks for posting this! I'm currently going through CoP myself. Would it be worth mentioning that you no longer have to climb Parradomo Tor after defeating Lioumere for 3-3B2?


I knew I'd forget some stuff. Good catch!

Siushaga wrote:
Quite disappointing on how poorly coded the AI seems to be for CoP.


Secondary motivation for posting this, beyond helping others, is to help give Nas a checklist if he were to ever want to re-examine the missions.

Author:  shinbi [ Tue May 08, 2018 1:57 pm ]
Post subject:  Re: Chains of Promathia Differences

Chakan wrote:
shinbi wrote:
Thanks for posting this! I'm currently going through CoP myself. Would it be worth mentioning that you no longer have to climb Parradomo Tor after defeating Lioumere for 3-3B2?


I knew I'd forget some stuff. Good catch!

Siushaga wrote:
Quite disappointing on how poorly coded the AI seems to be for CoP.


Secondary motivation for posting this, beyond helping others, is to help give Nas a checklist if he were to ever want to re-examine the missions.



I definitely appreciate it! We have a group who is moving through CoP now. We definitely ran into the problem of:

Quote:
Word of advice: double and triple check every NPC or interactive object involved in these missions. If you are suddenly not getting an expected cutscene, then retrace your steps and try to get a previous cutscene, even if you are certain you obtained it before. It takes much less time to retrace your steps than to wait on Nasomi to take a look at your character's data.

Author:  Azn [ Tue May 08, 2018 2:30 pm ]
Post subject:  Re: Chains of Promathia Differences

Chakan wrote:
Hey gang, one of the resident toxic trolls here. /snicker


I just recently plowed through CoP for the first time here on Nasomi and noticed a good number of differences to what I recalled and saw noted on oldwiki. So below is a new WikiNas article with a collection of differences that I was able to perceive and remember.

If you happen to know of any more, feel free to add them in as well.

http://nasomi.com/wiki/index.php?title= ... ifferences


1/11

Thank you for the great information! /bow

Author:  Thr33Swords [ Tue May 08, 2018 11:22 pm ]
Post subject:  Re: Chains of Promathia Differences

Awesome, thanks for the info. I haven't started CoP yet, as I've been focussing on getting my first 75 and rank 6 first.

Author:  Chakan [ Wed May 09, 2018 12:02 am ]
Post subject:  Re: Chains of Promathia Differences

Lyrisse seems to have picked through and made numerous contributions as well. Good stuff.

Author:  shinbi [ Fri May 11, 2018 4:44 pm ]
Post subject:  Re: Chains of Promathia Differences

Chakan wrote:
Lyrisse seems to have picked through and made numerous contributions as well. Good stuff.


Chakan, just did Diabolos fight last night this was a HUGE help so thanks again. The tiles not dropping was a bit confusing! We ended up having all melee stand on the same middle tile Diabolos spawns in on and the mages stand on the back 2nd tile from the right.

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