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Are we getting the 3 cities warp NPCs back?
https://na.nasomi.com/forum/viewtopic.php?f=6&t=7827
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Author:  Bodey [ Sat Dec 15, 2018 4:23 am ]
Post subject:  Are we getting the 3 cities warp NPCs back?

Hi,

The ToAU wildcat warp NPCs for Bastok, Windurst and San d'Oria are presently non-functional.

Is this a bug, or working as intended?

In the event that it is working as intended, are there plans to implement an outpost warp NPC in Jeuno?

Thanks in advance.

Author:  Nabutso [ Sat Dec 15, 2018 4:27 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

I plan on talking to nas about what best to do about the warps while still meeting nas's want for making Jeuno the hub.

The removal is intended.

My suggestion was to place OP warps in Lower Jeuno near the Auction house, however, there is reason to believe that it would be too easy to get around if this was done.

Author:  Chakan [ Sat Dec 15, 2018 4:34 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

Nabutso wrote:
too easy to get around


So terrible.

I don't think making a central hub with an ever-growing population is a good idea, personally.

Author:  Concepcion [ Sat Dec 15, 2018 4:36 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

We want to play FFXI in this era, not NasomiXI

Author:  Avellion [ Sat Dec 15, 2018 4:37 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

Nabutso wrote:
I plan on talking to nas about what best to do about the warps while still meeting nas's want for making Jeuno the hub.

The removal is intended.

My suggestion was to place OP warps in Lower Jeuno near the Auction house, however, there is reason to believe that it would be too easy to get around if this was done.


City OP warps @ each Consulate in Ru'Lude if you decide to go this route, perhaps? Keep the lower AH posting fees & bazaar tax off in Low Jeuno to cause people to spread throughout the city.

Author:  Bodey [ Sat Dec 15, 2018 4:38 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

Thank you for the response, Nab. I did not make this thread with the intention of bashing on anyone or any changes, only to seek clarification.

Author:  ryger [ Sat Dec 15, 2018 5:08 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

My question since I haven't been on since the patch is. In whitegate does the npc work if u trade a silver coin he'll warp u to city or jeuno.

Author:  Tex [ Sat Dec 15, 2018 5:11 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

Concepcion wrote:
We want to play FFXI in this era, not NasomiXI


If you want this, then separating the Auction Houses would be in era while our current all cities use the same AH is well out of era.

Personally, I think ToAU should be the hub (Which is more in era tbh). Just make the nation warp taru functional and this would be easily achieved.

Author:  Tex [ Sat Dec 15, 2018 5:12 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

ryger wrote:
My question since I haven't been on since the patch is. In whitegate does the npc work if u trade a silver coin he'll warp u to city or jeuno.


I've been told that it does not work currently. This should definitely be fixed if Nas wants people in a centralized location instead of home nations.

Author:  Vlight [ Sat Dec 15, 2018 5:29 am ]
Post subject:  Re: Are we getting the 3 cities warp NPCs back?

Nabutso wrote:
The removal is intended.


*headdesk*

never understood the desire to remove stuff that was in retail and add stuff that wasn't

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