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Dragoon Jump - is VIT a modifier?
https://na.nasomi.com/forum/viewtopic.php?f=6&t=8477
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Author:  Rubicund [ Tue Jan 15, 2019 5:50 pm ]
Post subject:  Dragoon Jump - is VIT a modifier?

Hi,

I read a few logs from old posts I found back in 2004/2005 and VIT appears to affect JUMP damage. It makes sense logically if you think of VIT and density or picture a flying Galka coming towards you instead of a Taru.

Has anyone experimented with this?

Cheers,

~Rubi

Author:  locodoco [ Tue Jan 15, 2019 5:57 pm ]
Post subject:  Re: Dragoon Jump - is VIT a modifier?

Is this a thinly veiled attempt to talk shit about taru's?

Author:  Rubicund [ Tue Jan 15, 2019 6:00 pm ]
Post subject:  Re: Dragoon Jump - is VIT a modifier?

locodoco wrote:
Is this a thinly veiled attempt to talk shit about taru's?


Haha. Much love for Taru :) I know better than to talk shit to a Taru ...

Strictly stating facts of mass and physics!

Author:  Therin [ Tue Jan 15, 2019 6:28 pm ]
Post subject:  Re: Dragoon Jump - is VIT a modifier?

VIT has always been a Jump modifier. Yes.

Author:  Rubicund [ Tue Jan 15, 2019 6:42 pm ]
Post subject:  Re: Dragoon Jump - is VIT a modifier?

Therin wrote:
VIT has always been a Jump modifier. Yes.


Thanks! Time to get VIT/STR equipment to marco in.

I always want to be optimal (if I can afford it).

Author:  Therin [ Tue Jan 15, 2019 6:47 pm ]
Post subject:  Re: Dragoon Jump - is VIT a modifier?

Rubicund wrote:
Therin wrote:
VIT has always been a Jump modifier. Yes.


Thanks! Time to get VIT/STR equipment to marco in.

I always want to be optimal (if I can afford it).


Make sure you're prioritizing STR. Increasing your fSTR is better than adding one to a modifier (the same reason why, all things equal, you'd go with STR gear for WS instead of the secondary mod).

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