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 Post subject: Re: SMN burn party
PostPosted: Mon Sep 27, 2021 8:05 pm 
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Joined: Thu Nov 15, 2018 5:25 am
Posts: 336
mibotsu wrote:
Trist wrote:
i thought the issue with smn burn partys is that the mobs would depop when the ramuhs died now?

not a problem when shiva gets sleepaga ofc

I believe that’s all been fixed. When we were testing it mobs didn’t depop


iuno, we tried the old way last night; didnt work at all

whm tags all mobs and dies? depop
ramuhs start first? depop

still doable, but with keeping the whm alive, kinda silly how the mobs sometimes go back to the whm after some thunderspark tho lol

ive heard rdm/pld pl/puller fixes this though

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 Post subject: Re: SMN burn party
PostPosted: Mon Sep 27, 2021 11:36 pm 
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Joined: Fri May 18, 2018 1:40 am
Posts: 149
Trist wrote:
mibotsu wrote:
Trist wrote:
i thought the issue with smn burn partys is that the mobs would depop when the ramuhs died now?

not a problem when shiva gets sleepaga ofc

I believe that’s all been fixed. When we were testing it mobs didn’t depop


iuno, we tried the old way last night; didnt work at all

whm tags all mobs and dies? depop
ramuhs start first? depop

still doable, but with keeping the whm alive, kinda silly how the mobs sometimes go back to the whm after some thunderspark tho lol

ive heard rdm/pld pl/puller fixes this though


i've yet to actually go back and do, but when we tested it we had about 8 mobs, DW pulled and /heal then started cure cheating. Everytime i used spark or even astral flow it was no issues and nothing depopped

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Caoimhe - 75 nin pld war blm drk brd drg sam thf cor mnk
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 Post subject: Re: SMN burn party
PostPosted: Tue Sep 28, 2021 3:42 pm 
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Joined: Thu Nov 15, 2018 5:25 am
Posts: 336
mibotsu wrote:
Trist wrote:
mibotsu wrote:
I believe that’s all been fixed. When we were testing it mobs didn’t depop


iuno, we tried the old way last night; didnt work at all

whm tags all mobs and dies? depop
ramuhs start first? depop

still doable, but with keeping the whm alive, kinda silly how the mobs sometimes go back to the whm after some thunderspark tho lol

ive heard rdm/pld pl/puller fixes this though


i've yet to actually go back and do, but when we tested it we had about 8 mobs, DW pulled and /heal then started cure cheating. Everytime i used spark or even astral flow it was no issues and nothing depopped


I'd try it with much more than 8, the usual smn burn is 30-50 mobs

and from experience cure cheating doesnt really work that well when you have a ton of mobs for whatever reason

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 Post subject: Re: SMN burn party
PostPosted: Wed Sep 29, 2021 4:29 pm 
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Joined: Fri May 18, 2018 1:40 am
Posts: 149
Trist wrote:
mibotsu wrote:
Trist wrote:

iuno, we tried the old way last night; didnt work at all

whm tags all mobs and dies? depop
ramuhs start first? depop

still doable, but with keeping the whm alive, kinda silly how the mobs sometimes go back to the whm after some thunderspark tho lol

ive heard rdm/pld pl/puller fixes this though


i've yet to actually go back and do, but when we tested it we had about 8 mobs, DW pulled and /heal then started cure cheating. Everytime i used spark or even astral flow it was no issues and nothing depopped


I'd try it with much more than 8, the usual smn burn is 30-50 mobs

and from experience cure cheating doesnt really work that well when you have a ton of mobs for whatever reason


i'll have to try it again but he was saying that the /heal puts you on the hate list for all the mobs. Will test soon and see what happens

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Caoimhe - 75 nin pld war blm drk brd drg sam thf cor mnk
Still a nub


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 Post subject: Re: SMN burn party
PostPosted: Wed Sep 29, 2021 5:24 pm 
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Joined: Fri May 18, 2018 1:40 am
Posts: 149
ok i just tested again with a big zitah pull, 0 mobs depopped and 0 issues with just myself as smn killing them all and a friend on whm as sync

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Caoimhe - 75 nin pld war blm drk brd drg sam thf cor mnk
Still a nub


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 Post subject: Re: SMN burn party
PostPosted: Wed Sep 29, 2021 10:55 pm 
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Joined: Thu Nov 15, 2018 5:25 am
Posts: 336
ah, i get what you mean now, we'll try having the pl /heal next time

would make keeping the tagger alive much easier lul

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 Post subject: Re: SMN burn party
PostPosted: Thu Sep 30, 2021 1:40 am 
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Joined: Fri May 18, 2018 1:40 am
Posts: 149
Trist wrote:
ah, i get what you mean now, we'll try having the pl /heal next time

would make keeping the tagger alive much easier lul


i was pulling between 40-50 mobs and on the final run back to camp i would /heal right when i got there or right before then sentinel and cure cheat all my mp away and save chiv.

never lost hate once or mobs depopping

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Caoimhe - 75 nin pld war blm drk brd drg sam thf cor mnk
Still a nub


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