In this maintenance...
All remaining guild type shops are now functional An issue where some items in the guild window would appear out of order has been resolved All NPC stores have correct stock and pricing for every level of fame, except Dabih Jajalioh Most items sellable to an NPC now have an era-accurate price offered for every level of fame Item use has undergone an end-to-end rewrite. Items capable of warping a player to any location will now function correctly. Usable items added later than 2009 will no longer function. A drop rate issue on the raptor NMs Yowie and Lindwurm has been corrected Logic surronding purchase, recharge, and use of exp rings has been sharpened Signet staves will now function as they did in the COP era Previously unresponsive mog house moogles are now responsive Fixed an issue where, in some cases, the player could not see how they died Various improvements to the Chigoe family All ways to obtain the status effects of sneak/invisible/deodorize have been made more accurate The flow of information between the server and the client has been sharpened in several minor ways The enmity system has been made more retail accurate in several ways. This should improve stability The Gauge ability animation has been corrected A bug preventing the completion of Promyvion Mea has been fixed An issue where mobs would prefer standing back to cast in situations where they should not has been corrected. Mob pet logic surrounding roaming, linking, and summoning has been sharpened Attack rounds of weapons that occasionally attack more than once have had their emulation sharpened A source of instability revolving around charmed players has been resolved Luminant, mimeo stone, and miasma mechanics in Attohwa Chasm have been made retail accurate The range of the various drg "jump" abilities has been corrected
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