Joined: Wed Feb 24, 2016 4:44 pm					 Posts: 326					
					
																			
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						 In this maintenance...
  All COP wyrms have been re-tuned to the new accurate underlying systems.  Refined the calculation for monster attack damage. Several small magic evasion errors have been corrected. Fixed a bug where declining a raise was not being properly interpreted by the server Fixed some situtations where hate was not being lowered correctly Fixed a bug with jailer weapons. Fixed an issue where certain mobs would spam draw-in Fixed an issue where draw in could relocate a player off the map. An issue with the TOD preservation system has been identified and fixed on Tiamat and Jormungand and Vrtra The Bahamut Version 2 fight is released 
					
										
										
										
					
					
  
						
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