Joined: Wed Feb 24, 2016 4:44 pm Posts: 322
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Blue Mage has been adjusted... • Adjustments to the way blue magic spells are learned • Adjustments to range and area of effect for some blue magic • Changes to the way physical blue magic damage is calculated • Sneak attack and Trick attack will now function with all melee blue magic • Monster correlation and Monster Correlation merits implemented • Physical potency merits implemented • Convergence implemented • Azure Lore implemented • Newly implemented spells: Voracious Trunk and Pinecone Bomb • Adjustments to all "breath" spells • Revamp of the spell "1000 needles" • Improved functionality for spells which inflict the status effects Bind and Sleep while also dealing damage • Adjustments to a variety of Blue Magic spells
Adjusted the sensativity of an anti-cheat mechanic that would unintentionally land a player in jail.
Fixed a bug that allowed unlimited level sync.
New sync rules have been defined: • Online less than 200 will be a maximum of 40 levels • Online between 200 and 300 will be a maximum of 30 levels • Online between 300 and 400 will be a maximum of 25 levels • Online between 400 and 500 will be a maximum of 20 levels • Online between 500 and 600 will be a maximum of 15 levels • Online over 600 will be a maximum of 10 levels
* This is subject to change, depending on observation.
Minor adjustments that have been made Ullikummi adjusted Zipacna adjusted Suzaku adjusted Ix'Drg adjusted Some mobs respawn times fixed Mother/slave globes adjusted Kirin's avatar adjusted Detectors adjusted Chocoboleech added Bomb Queen adjusted Coronach and Namas Arrow Fixed Cactrot Rapido adjusted Aura Steal implemented Various WS ACC fixes
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