drxq wrote:
Thanks Kazen,
Fastcast and Elem skill make sense, but the MAX INT/MND sets assumes you have enough acc to land within 1-3 tries?
Or you have different sets for high level mobs vs trash mobs and others in the middle? to balance accuracy of landing and potency.
When fully merited(RDM group 1s+2s+Enf Magic) you'll be primarily using a max MND/INT set for potency in meripo as your base 276+16 is enough to reliably land. As you approach endgame/HNMs, the same logic will apply but Enf Skill gear would need to be prioritized in some situations.
I personally have a full skill and full MND setup though I rarely use the former on Slow/Para. Enf Skill will still help things that don't get a buff from MND/INT such as Silence and Sleep.
drxq wrote:
how about max MP ? and what sort of states do you have in your idle?
My idle set has my MP sitting at just over my convert ratio(1.1k:1.1k). While leveling up I could see one being used at times but generally you won't be at full MP except for the start of your PT or after Convert.
As for idle set, Earth/Terra's Staff, Refresh/tick, Regen/tick, PDT/MDT(as needed).
Edit: Don't forget 2 MND/INT=1 M.Acc and can go to lower thresholds like 1.5MND/INT=1M.Acc depending on the situations.
Edit 2: I forgot to mention an Enhancing Set, although that is only 3 pieces of gear(AF legs, AF2 hands, Torque).
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