frobo wrote:
silentjaguar wrote:
Maintenance just happened and now my puppet casts Cure II when I'm at around 70% hp, so it seems like he adjusted damage gauge
RNG auto WS are now working
if anyone has any spare time, go check the attachments!
i'm so excited, i even got a pt like 5 mins after logging in
i'll keep any things i see updated in here in a list:
Repair no longer works (however you can equip both animator + oils together now)
daze hits ~450 on 55 birds. (awesome, penta doesn't do much more than that)
overload now has 5? minute max duration, maneuver's are much less forgiving to use, we either have less burden capacity or each maneuver causes more burden, keeping 2 maneuvers up and re-using at 20s left usually lets you do it infinitely, now it will give me a long ass overload.
maneuvers now have an animation that take up time sorta like how deploy does.
even with the things not being perfect i'm super happy with rng WS