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 Post subject: Re: 70+ camps
PostPosted: Wed Apr 11, 2018 6:17 pm 
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Joined: Wed Jul 13, 2016 5:43 am
Posts: 338
Drink Pepsi wrote:
Ule range way up north had eyes that were solid from 73-75. I've had a couple parties there.


Those are the Scowlenkos I mentioned earlier. Great merit spot with the right setup.


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 Post subject: Re: 70+ camps
PostPosted: Wed Apr 11, 2018 9:19 pm 
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Joined: Tue Mar 01, 2016 9:35 pm
Posts: 62
Location: West Coast US
Statues outside Celestial Nexus at 70'ish is probably still viable for mid-range exp. (untested by me on Nasomi)

Ule Range Demons/Taurs will prolly be slow because they hurt, while Scowlenkos also hurt but are squashy like Epyon said.

Deco Weapons in the Shrine were my go-to on retail in this era, and are prolly fine at 70+ full party, maybe low-man at 73+ here.

Seaboard Vultures in Misareaux Coast are a hot ticket on Nasomi, and very good for merits. Bring a BRD + RDM, and some piercing damage.

Ovvenik + Cockatrice + Ladon in Kuftal are fine for around 68-72, but exp is gonna tank around 71'ish. might be best to low-man.

I haven't tried the Giants on the 11'th or 12'th floor of Upper Delkfutt's here either, but I remember going there on retail around 68-72.

That's all I got for now.

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 Post subject: Re: 70+ camps
PostPosted: Thu Apr 19, 2018 11:56 am 
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Joined: Mon Feb 26, 2018 2:26 am
Posts: 239
Solidac wrote:
Looking for some 70+ camps for a full party to try

I know of:
75 Gustav Tunnel's Turtles
Turtles are stupid easy and usually taken because of that. Recommend for 4 members @75
75 Misareaux Coast's Birds
Birds are quite easy and good for long chains. Links / pops can cause problems.
75 Inner Horutoto Ruin's Triple Bats
Triple bats are grouped too close together for pulls and attack down devastates melee. Shadows are needed to survive Jetstream. (RIP pld/war)
70 Dragon's Aery's Flys and Spiders
Usual Fly spam quickly drain's mp and Spider slow cannot be overwritten with Haste.

What are some other???

I would like to add that horutoto ruins is great for arrow burns and such as attack down does not mean ranged attack down. Just thought I'd add that little taste


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 Post subject: Re: 70+ camps
PostPosted: Fri Apr 20, 2018 9:09 pm 
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Joined: Thu Mar 24, 2016 2:43 am
Posts: 10
Camelopards might be worth testing.


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 Post subject: Re: 70+ camps
PostPosted: Sun Apr 22, 2018 12:47 pm 
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Joined: Mon Nov 20, 2017 8:57 pm
Posts: 148
The loop of Aura Statue before the Celestial Nexus was a good merit camp.

Could also exp on Apocalyptic Weapons in Ro'Maeve behind the moon gate in the low 70s.

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