Baldr wrote:
If Feint worked properly, it would fill the role Lunar Cry currently occupies-- moreover it would free a spot in the ally for another DRK rather than a /SMN. Desperate Blows being broken is an issue, but I wouldn't give it so much credit as to suggest that it provides the difference between a win or a loss on either AV or DL (because as everyone who participates in endgame knows, DL is oh so hard.) I'm willing to bet that more than 3/4's of our DRKs never bothered to merit Desperate Blows anyway, and it certainly doesn't appear to be hampering our progress any.
Sure, this needs to be fixed, but I don't see anyone in the endgame community shedding a tear. The better players always adapt.
I was not speaking specifically just to Desperate Blows, but rather the dependence of most in endgame to take advantage of what is broken to make things easier/faster. I'm not faulting anyone for it, because we all do it, but it would be nice if a great many skills/items/effects could be fixed or balanced to even the playing field for certain jobs vs others. It gets kind of boring when the lion's share of endgame falls into either DRK zerg or BLM/BLU/SMN burn territory, with few other options being worthwhile and/or viable. However, if Desperate Blows is indeed bugged as he says, it's certainly not harming your KC or Ridill DRKs who have it merited while zerging AV though, now is it? If Lunar Cry got fixed tomorrow though...