* FAQ    * Search
It is currently Mon Jun 23, 2025 7:06 pm

All times are UTC




Post new topic  Reply to topic  [ 88 posts ]  Go to page Previous 1 2 3 4 59 Next
Author Message
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 8:49 am 
Offline

Joined: Sat Mar 31, 2018 11:13 am
Posts: 117
Tiberon wrote:
Especially the dunes. Dunes with a PL is 12-20 in a short time.
Dunes w/o a PL is one blockhead away from a bunch of downtime

Holy moly this! The dunes are even more miserable since people only ever want to fight lizards at level 11 meaning its a gamble whether someone gets one-shot or not, so it's even more of trial by fire for newbies as their first party experience.

Tiberon wrote:
Generally - I dont see value in a non-PL pt pre level 40 or so. Most jobs dont play like their jobs until 30 and really in a lot of cases 40.
I'd rather spend my time getting to 40+.

I only tentatively agree with this, 10-20 is generally a very bad time, 20-30 gets better, 30+ is pretty much fine. If I'm being powered leveled past the crappy levels I'm not too bothered, but with a competent party it's pretty much not needed as you can breeze past the levels.

epics wrote:
How the hell does someone take a party having outside healing so personally?

I sometimes play with my partner who started as WHM and asked me "Am I really doing such a bad job being healer?" when a PL rocked up, it is kind of offensive in some regards since you pretty much lock out someone from playing.


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 9:42 am 
Offline

Joined: Tue Aug 14, 2018 4:39 pm
Posts: 596
If I ever saw you expin I'd stop and PL you just cuz

(maybe thats his plan, shit)

_________________
Image
Image


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 11:58 am 
Offline
User avatar

Joined: Mon Oct 08, 2018 10:06 am
Posts: 2
I never liked pl'ing ever. It cheapens the experience of FFXI imo. A game with real risk that makes you work and think about each move is what FFXI always was. I don't quite begrudge others from doing it ,but it is/was never for me. The 'boring levels' are just as important in forming your play style as others.


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 12:04 pm 
Offline

Joined: Sun Feb 11, 2018 6:42 pm
Posts: 16
I hate to say it after a while. WHM's just don't get invites unless there is no RDM's seeking. Once RDM gets refresh, parties would much rather have a healer with convert/refresh then a healer that has to rest all the time. I had to get with LS mates to get my WHM to 75. I hate to say it but take whatever parties you can as WHM. You are needed end game, you can learn a lot there. Also if you do have a PL work it out that they maybe just haste or heal when your low so the XP keeps flowing. That is what I did in the past.


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 12:24 pm 
Offline

Joined: Thu Mar 29, 2018 3:16 am
Posts: 187
I feel like half the problem with people feeling some weird way about this shit is that they think there's some kind of "skill" involved with most of this game.

It's healing at a lower level. there's no "skill". It's just resources. You don't have the resources, gear, or abilities at a lower level to keep the party fighting non-stop. Especially if the mobs decide to aoe every time.

Enjoy the free ride through the lame parts of the game. Don't try to make sense of it by saying weird shit like "forming a playstyle"

_________________
this was funnier before everyone copied me


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 12:29 pm 
Offline

Joined: Thu Feb 02, 2017 8:38 pm
Posts: 613
epics wrote:
I feel like half the problem with people feeling some weird way about this shit is that they think there's some kind of "skill" involved with most of this game.

It's healing at a lower level. there's no "skill". It's just resources. You don't have the resources, gear, or abilities at a lower level to keep the party fighting non-stop. Especially if the mobs decide to aoe every time.

Enjoy the free ride through the lame parts of the game. Don't try to make sense of it by saying weird shit like "forming a playstyle"


I don’t know if we should call it skill, but there is a lot of decision-making to learn in healing. I don’t want to go deeply into detail, but everything boils down to balancing efficiency versus safety.


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 12:54 pm 
Offline

Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
I'd argue if you're learning the "decision making" that goes into WHM in the early levels, I probably don't want to party with you in the later levels. There's just not much to learn early. You don't have abilities, most of your spells, relevant gear for later. The entire play style should change as the game goes. As Wudgie said, you don't need to take it personal or look for a reason to be offended about everything (Not you Concep, OP).

6 people can get x XP per hour and let you "learn" your job at a point where there's nothing really to learn, or 6 people can get x*5 XP per hour and get to the point where they can all learn their jobs as well much faster.

Everyone hates the Dunes and Qufim, and even into early 30s. At a certain point having a PL doesn't really offer much, certainly after 40, where like 80% of the leveling takes place still and you'll learn plenty about your job. You can play like you otherwise would, without a PL, if you want. This generally doesn't usually happen in my parties, admittedly, because I wouldn't invite a WHM when I have a PL... but if I was leveling WHM, and I had a PL, I'd be pretty ecstatic about it.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 2:03 pm 
Offline
User avatar

Joined: Wed May 10, 2017 8:26 pm
Posts: 3780
epics wrote:
I feel like half the problem with people feeling some weird way about this shit is that they think there's some kind of "skill" involved with most of this game.

It's healing at a lower level. there's no "skill". It's just resources. You don't have the resources, gear, or abilities at a lower level to keep the party fighting non-stop. Especially if the mobs decide to aoe every time.

Enjoy the free ride through the lame parts of the game. Don't try to make sense of it by saying weird shit like "forming a playstyle"


I had a party in the dunes a few weeks ago without a PL but with me on Ranger very well-geared. I dealt so much damage and the kills were so fast that the WHM didn't use many 'resources' to keep people alive. We fought non-stop.

You don't need a PL to fight non-stop, even in the dunes. You just need party members that try to go above and beyond. See my first post for me saying the same thing...

_________________
Returning/Existing Player? Trouble logging in? Click here |~| New player Gil guide |~| More Troubleshooting


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 2:29 pm 
Offline

Joined: Thu Feb 02, 2017 8:38 pm
Posts: 613
Wolffhardt wrote:
I'd argue if you're learning the "decision making" that goes into WHM in the early levels, I probably don't want to party with you in the later levels. There's just not much to learn early. You don't have abilities, most of your spells, relevant gear for later. The entire play style should change as the game goes. As Wudgie said, you don't need to take it personal or look for a reason to be offended about everything (Not you Concep, OP).

6 people can get x XP per hour and let you "learn" your job at a point where there's nothing really to learn, or 6 people can get x*5 XP per hour and get to the point where they can all learn their jobs as well much faster.

Everyone hates the Dunes and Qufim, and even into early 30s. At a certain point having a PL doesn't really offer much, certainly after 40, where like 80% of the leveling takes place still and you'll learn plenty about your job. You can play like you otherwise would, without a PL, if you want. This generally doesn't usually happen in my parties, admittedly, because I wouldn't invite a WHM when I have a PL... but if I was leveling WHM, and I had a PL, I'd be pretty ecstatic about it.


The options are limited, but the decision making process starts very early. Like I said before, it is about Efficiency vs Safety. And it revolves around time management. Do you have time to cast the MP-efficient spells (Poisona, Slow, Paralyze) or do you need to cast a Cure right now? Do you have time to cast several Cure I or do you need to sacrifice MP-efficiency for the safety of a Cure II?

Regens, Haste, buffs and debuffs add additional options as you go and you have to learn when it is appropriate to use these efficient tools as opposed to firing off a Cure line spell.


Top
   
 Post subject: Re: power leveling
PostPosted: Mon Oct 08, 2018 4:22 pm 
Offline

Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
Concepcion wrote:
Wolffhardt wrote:
I'd argue if you're learning the "decision making" that goes into WHM in the early levels, I probably don't want to party with you in the later levels. There's just not much to learn early. You don't have abilities, most of your spells, relevant gear for later. The entire play style should change as the game goes. As Wudgie said, you don't need to take it personal or look for a reason to be offended about everything (Not you Concep, OP).

6 people can get x XP per hour and let you "learn" your job at a point where there's nothing really to learn, or 6 people can get x*5 XP per hour and get to the point where they can all learn their jobs as well much faster.

Everyone hates the Dunes and Qufim, and even into early 30s. At a certain point having a PL doesn't really offer much, certainly after 40, where like 80% of the leveling takes place still and you'll learn plenty about your job. You can play like you otherwise would, without a PL, if you want. This generally doesn't usually happen in my parties, admittedly, because I wouldn't invite a WHM when I have a PL... but if I was leveling WHM, and I had a PL, I'd be pretty ecstatic about it.


The options are limited, but the decision making process starts very early. Like I said before, it is about Efficiency vs Safety. And it revolves around time management. Do you have time to cast the MP-efficient spells (Poisona, Slow, Paralyze) or do you need to cast a Cure right now? Do you have time to cast several Cure I or do you need to sacrifice MP-efficiency for the safety of a Cure II?

Regens, Haste, buffs and debuffs add additional options as you go and you have to learn when it is appropriate to use these efficient tools as opposed to firing off a Cure line spell.



I get the point you're trying to make, and I'm just saying... I don't think experiences in the teens-20s inform later decisions about whether you need to cure right now, because so much has been added into the party experience at that point that informs that decision. That's all. Either way, it's legit not going to change. Many people with access to PL are not going to choose to spend their time less efficiently for someone else.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 88 posts ]  Go to page Previous 1 2 3 4 59 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 154 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited