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PostPosted: Wed Dec 05, 2018 2:07 am 
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Joined: Fri Jul 08, 2016 2:38 pm
Posts: 517
Location: Port Windurst
I thought crabs and pugils were weak to piercing? Funnily enough I don't see it anywhere on the wikis, have I been wrong this whole time!?

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PostPosted: Wed Dec 05, 2018 2:39 pm 
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Joined: Tue Nov 15, 2016 11:14 pm
Posts: 194
dimitri wrote:
raging rush sc properties are reversed meaning when you should get frag you now get induration instead which is a big problem for multiple reasons.


This doesn't make any sense. The only way you can get induration with any ws is if the mob is resonating with reverberation already, so switching the SC properties around wouldn't change anything. reverberation -> reverberation doesn't make a skillchain, so it would pick up the induration on raging rush and make induration.

Edit: It seems that it would make a difference, but only for Raging Rush -> Raging Rush

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PostPosted: Wed Dec 05, 2018 4:37 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
dimitri wrote:
issues with WS calculations wouldve been a better topic, asserting that a difference of 7acc/7atk at level 60 is the reason for bad damage is just facepalm. here i’ll get you started:
raging rush sc properties are reversed meaning when you should get frag you now get induration instead which is a big problem for multiple reasons.
hybrid ws do not seem to be calculating correctly, jinpu/chi for instance are way worse than they should be leaving nin screwed until level 60 for jin.
also, why do you think /thf is nonexistant on this server?
there are more but i havnt had time to dig into testing so i wont mention for now until i have useful info. curious to see what people have to add.


i didn't say it was the reason for bad damage, I said it was willingly choosing to do less damage than you otherwise could be for no reason.

Thanks for the help, but that has nothing to do with what I was talking about.

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PostPosted: Sat Dec 08, 2018 8:54 am 
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Joined: Thu Mar 29, 2018 3:16 am
Posts: 187
Quite learned

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