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PostPosted: Fri Mar 01, 2019 9:01 am 
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Wolffhardt wrote:
Therin wrote:
If there's a reason why WHM gets levels slower than RDM it's because people invite RDM first.



Did you start typing this before you decided you had anything to say?


No need to be a dick. There have been a lot of posts recently claiming that WHM is inherently worse for EXP. There's no reason why a WHM can't infinite chain just like a RDM with a decent party setup. I think it's important to debunk the theory that WHMs aren't good or useful on Nasomi.

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PostPosted: Fri Mar 01, 2019 9:24 am 
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Therin wrote:
There have been a lot of posts recently claiming that WHM is inherently worse for EXP. There's no reason why a WHM can't infinite chain just like a RDM with a decent party setup. I think it's important to debunk the theory that WHMs aren't good or useful on Nasomi.


I don't think anyone is saying they aren't good or useful... just that they aren't as good or useful as RDM (for exp). They don't have refresh (which also affects DRK, BLU, and PLD), they don't have convert, and until 64 they don't have dispel (not that many WHM sub RDM and have capped enfeebling anyway). The only thing they really have going for them for meta exp camps is Divine Veil for Erase... which is good, but doesn't match up to the longevity offered by RDM.

If people EXP'd on more mobs where Stona was relevant, it might be a different story.


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PostPosted: Fri Mar 01, 2019 11:09 am 
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Therin wrote:
Wolffhardt wrote:
Therin wrote:
If there's a reason why WHM gets levels slower than RDM it's because people invite RDM first.



Did you start typing this before you decided you had anything to say?


No need to be a dick. There have been a lot of posts recently claiming that WHM is inherently worse for EXP. There's no reason why a WHM can't infinite chain just like a RDM with a decent party setup. I think it's important to debunk the theory that WHMs aren't good or useful on Nasomi.


RDM simply has a lower skill cap/understanding of the job in order to do the same job as a WHM, in 95% of exp party situations. Nothing more than that. If I'm going to invite a complete stranger to heal my party, Im not going to risk the chance that this WHM doesnt know how to conserve their MP and will go OOM after chain 4.


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PostPosted: Fri Mar 01, 2019 2:33 pm 
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Therin wrote:
Wolffhardt wrote:
Therin wrote:
If there's a reason why WHM gets levels slower than RDM it's because people invite RDM first.



Did you start typing this before you decided you had anything to say?


No need to be a dick. There have been a lot of posts recently claiming that WHM is inherently worse for EXP. There's no reason why a WHM can't infinite chain just like a RDM with a decent party setup. I think it's important to debunk the theory that WHMs aren't good or useful on Nasomi.


There have been a lot of posts about that... I just don't think saying "If there's a reason why x gets levels slower, its because y gets invited more." That's not really adding anything to the conversation. That's all.

WHM are very good and useful for Nasomi. They're not as useful as RDM for meleeburning. Thats all.

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PostPosted: Fri Mar 01, 2019 3:00 pm 
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Tip #1 make your own exp parties and you'll never have an issue no matter the job.

Tip#2 make sure you build a very solid reputation in social interactions, especially exp parties. This population may be 1700+ but it's very similar to high school hallways.

Tip#3 make sure your home nation isn't windurst.

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PostPosted: Fri Mar 01, 2019 3:13 pm 
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HarleyM wrote:
I don't think anyone is saying they aren't good or useful... just that they aren't as good or useful as RDM (for exp).


lockecole777 wrote:
If I'm going to invite a complete stranger to heal my party, Im not going to risk the chance that this WHM doesnt know how to conserve their MP and will go OOM after chain 4.


Wolffhardt wrote:
WHM are very good and useful for Nasomi. They're not as useful as RDM for meleeburning. Thats all.


And yet you guys are still perpetuating this stigma which leads to people inviting RDMs over WHMs. My original post (which Wolffhardt quoted and said was a waste of his time -- sorry about that) was simply that there is no valid argument for saying WHMs are inherently bad for EXP, only that people have heard this parroted time and time again here on the forums and in-game and now refuse to invite them because of it.

Of course every job has specific use cases where it is or isn't better than another job (I admit from 41-50 I would choose a RDM over a WHM if I had a PLD tank, for example, solely due to the importance of Refresh). And maybe past 60 if you have a PLD and a BLU, you should invite a RDM over a WHM, because it would be challenging for the BRD or COR to get all the right songs/rolls on the correct people -- but how many parties have you been in where you have both a PLD and a BLU? And if you did invite a RDM to that party now you're only going to have two full on DDs, so it will probably inherently be a sub-par party.

Dispel is a non-issue above level 33 when Bard has access to Finale.

The best parties I've had on Nasomi have been 3 DD, COR, BRD and a WHM (or 3 DD, BRD, SMN and WHM -- this is especially good on Crawlers/Erucas where you have both Dispel and Hastega so the WHM doesn't have to spend any MP on Haste). Both groups were hitting chains 100-200. I've used these setups for KRT, Wajoam/Bhaflau, Zhayolm and Caedarva to 75 while leveling DRG from 20 to 75 in 10 days.

For 50+, I would pick a WHM over a RDM every time unless I couldn't find a COR or BRD, and if that was the case I just wouldn't EXP at all and try again later.

If I had to tl,dr: this whole argument I would say that people need to stop making huge, over-arching generalizations on the public forums about X being preferred over Y (like WHM over RDM and Scythe over Great Sword in that Algol thread). That leads to people not inviting those jobs, or assuming they're inherently bad and then not leveling them. It's fine to make a specific case for something because we all know there are situations where X is preferred to Y, but people are legitimately getting discouraged from leveling certain jobs because of what is posted here. In FFXI, where the vast majority of jobs can fill a large number of roles given the right amount prep work and a high enough level of skill, that's not a good thing.

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Cerberus (Resurgence)
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Shiva (Apathy)
Nasomi (DraconicBallad)


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PostPosted: Fri Mar 01, 2019 3:25 pm 
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Posts: 191
You keep saying that you think WHM is as good as or better than RDM, but you haven't given a single reason why. People saying RDM>WHM have given several.

And unless you have a cor using dark shot, dispel sure as shit matters. Finale doesn't do any good if the bard is halfway across the map pulling.


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PostPosted: Fri Mar 01, 2019 3:28 pm 
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Posts: 2629
Therin wrote:
HarleyM wrote:
I don't think anyone is saying they aren't good or useful... just that they aren't as good or useful as RDM (for exp).


lockecole777 wrote:
If I'm going to invite a complete stranger to heal my party, Im not going to risk the chance that this WHM doesnt know how to conserve their MP and will go OOM after chain 4.


Wolffhardt wrote:
WHM are very good and useful for Nasomi. They're not as useful as RDM for meleeburning. Thats all.


And yet you guys are still perpetuating this stigma which leads to people inviting RDMs over WHMs. My original post (which Wolffhardt quoted and said was a waste of his time -- sorry about that) was simply that there is no valid argument for saying WHMs are inherently bad for EXP, only that people have heard this parroted time and time again here on the forums and in-game and now refuse to invite them because of it.

Of course every job has specific use cases where it is or isn't better than another job (I admit from 41-50 I would choose a RDM over a WHM if I had a PLD tank, for example, solely due to the importance of Refresh). And maybe past 60 if you have a PLD and a BLU, you should invite a RDM over a WHM, because it would be challenging for the BRD or COR to get all the right songs/rolls on the correct people -- but how many parties have you been in where you have both a PLD and a BLU? And if you did invite a RDM to that party now you're only going to have two full on DDs, so it will probably inherently be a sub-par party.

Dispel is a non-issue above level 33 when Bard has access to Finale.

The best parties I've had on Nasomi have been 3 DD, COR, BRD and a WHM (or 3 DD, BRD, SMN and WHM -- this is especially good on Crawlers/Erucas where you have both Dispel and Hastega so the WHM doesn't have to spend any MP on Haste). Both groups were hitting chains 100-200. I've used these setups for KRT, Wajoam/Bhaflau, Zhayolm and Caedarva to 75 while leveling DRG from 20 to 75 in 10 days.

For 50+, I would pick a WHM over a RDM every time unless I couldn't find a COR or BRD, and if that was the case I just wouldn't EXP at all and try again later.

If I had to tl,dr: this whole argument I would say that people need to stop making huge, over-arching generalizations on the public forums about X being preferred over Y (like WHM over RDM and Scythe over Great Sword in that Algol thread). That leads to people not inviting those jobs, or assuming they're inherently bad and then not leveling them. It's fine to make a specific case for something because we all know there are situations where X is preferred to Y, but people are legitimately getting discouraged from leveling certain jobs because of what is posted here. In FFXI, where the vast majority of jobs can fill a large number of roles given the right amount prep work and a high enough level of skill, that's not a good thing.



No one said they were bad for EXP. We said, with 6 spots, they aren't picked for EXP because they aren't inherently great for EXP. I'm sorry that's over your head.

If I'm picking random people to make an XP party, I'm going to pick the people playing the jobs that are the easiest to be great for our party. That's RDM as a healer.

Everytime this comes up, someone SWEARS that the best parties they ever had were with WHM.. and all that makes me think is, "Damn.. just imagine if they'd had a RDM with that same group of people."


edit: and yes, it was a waste of time.. because your grand revelation was that WHM xp slowly because other jobs are better.

_________________
Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Fri Mar 01, 2019 3:35 pm 
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Joined: Wed Feb 15, 2017 10:12 am
Posts: 1465
Therin wrote:
I have trouble with reading comprehension.


This is what I've gathered from your posts. You say you were in TG, but you can't understand the point that some jobs are better for certain activities than others? I find that really hard to believe.

Wolffhardt wrote:
No one said they were bad for EXP. We said, with 6 spots, they aren't picked for EXP because they aren't great for EXP. I'm sorry that's over your head.

Everytime this comes up, someone SWEARS that the best parties they ever had were with WHM.. and all that makes me think is, "Damn.. just imagine if they'd had a RDM with that same group of people."


This is basically it, like was said in the Scythe vs GS thread:

Wolfy wrote:
I think that's just a weird hypothetical. Yes, GS might be better for a DRK in some situations (I actually have no idea) but I believe the argument is: If it's one of those situations, that person should probably not come DRK.


Is this really that hard to understand?

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This society is really tryin me, ain't no hide and seek
I hide to be far from anxiety, I need my space,
I need my privacy, I need some signs please,
You're all too loud you don't speak quietly, opinions violently.
Deft/Drop


Last edited by Kazen on Fri Mar 01, 2019 3:38 pm, edited 3 times in total.

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PostPosted: Fri Mar 01, 2019 3:37 pm 
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everytime Deft quotes me it's an exhilarating game of trying to guess if he agreed with me or called me autistic

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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