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PostPosted: Sat Dec 15, 2018 6:34 pm 
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Don't be short sighted. If you are part of the handful of players that decided to purchase ToAU items then you're part of the unfortunate minority however that gil is nothing in the grand scheme of things. The removal of those items provides groups of players the ability to pursue new content. Don't let short term reasoning dictate long term outcomes. If you play long enough you'll get to the point where you have all the items you want as well as all the gil you'd ever need. Don't rush the process, enjoy the game.

If anyone leaves because he takes away ToAU items then it'll be a welcome change. There are other servers that exist if you want easy content. I'm more than happy to forfiet every ToAU item I have knowing fully that I may never obtain some of them again. I hope that I can participate in that content properly so that I may earn it for myself or one of my friends.

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PostPosted: Sat Dec 15, 2018 6:34 pm 
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Any player who leaves for losing an item they shouldn't have, wasn't really here to enjoy classic FFXI in the first place.

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PostPosted: Sat Dec 15, 2018 6:36 pm 
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Kazen wrote:
Nathano wrote:
Kazen wrote:

One of the things going for the players against the relic rollback was their numbers. At that point the growth in the server had stagnated pretty heavily and most of the daily players were in end game/relic users. I'd say it was close to 50% of the server, if not more. Compare this to 308 Hachi bodies on, let's take current online numbers, 1338 players. That is only 23% of players if all 308 Hachi bodies were online at once.

Source: Was a noob in my first 3-4 months on Nasomi when it went down.


300+ people with 1300 distinct accounts is not insignificant or small. Just saying.


No but with the constant growth of the server, those 300 people would be back in the form of new players in ~3 months tops. Back at the relic rollback, half the server leaving would've greatly decimated the server economy, crafting and endgame scenes all at the same time.

One of the few things I've agreed with Wolffhardt in this thread,

Wolffhardt wrote:
Leverage matters is the lesson for today


300+ players have leverage. And considering that 300+ players are at endgame level and the growing base for the endgame community, it would hurt everyone more than help. I want to do True Dyanamis at some point. I want to truely do things that mimic as close as possible as what retail had. But we aren't there yet because we lack the endgame base to really have average endgame shells to do them that style.

So now that we finally got to the underlining difference, I argue that our leverage is higher than you think.


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PostPosted: Sat Dec 15, 2018 6:37 pm 
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Nabutso wrote:
Any player who leaves for losing an item they shouldn't have, wasn't really here to enjoy classic FFXI in the first place.


Like those relics obtained Nabu?


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PostPosted: Sat Dec 15, 2018 6:38 pm 
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Governor wrote:
Don't be short sighted. If you are part of the handful of players that decided to purchase ToAU items then you're part of the unfortunate minority however that gil is nothing in the grand scheme of things. The removal of those items provides groups of players the ability to pursue new content. Don't let short term reasoning dictate long term outcomes. If you play long enough you'll get to the point where you have all the items you want as well as all the gil you'd ever need. Don't rush the process, enjoy the game.

If anyone leaves because he takes away ToAU items then it'll be a welcome change. There are other servers that exist if you want easy content. I'm more than happy to forfiet every ToAU item I have knowing fully that I may never obtain some of them again. I hope that I can participate in that content properly so that I may earn it for myself or one of my friends.


Governor you were the one saying taking this to the Forums was a bad idea when Nabu created the poll and thread. But I think Wolf has spoken what really matters here. We have agency and a say. 300+ players is not insignificant at all. That's 25% of your ENDGAME playerbase that is impacted. Ask yourself, is that a small number?


Last edited by Nathano on Sat Dec 15, 2018 6:39 pm, edited 1 time in total.

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PostPosted: Sat Dec 15, 2018 6:39 pm 
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Nathano wrote:
Nabutso wrote:
Any player who leaves for losing an item they shouldn't have, wasn't really here to enjoy classic FFXI in the first place.


Like those relics obtained Nabu?

You have a mystical ability to somehow ignore all previous discussions on a matter and act as if you are starting a new conversation with every post.

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PostPosted: Sat Dec 15, 2018 6:40 pm 
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Nabutso wrote:
Nathano wrote:
Nabutso wrote:
Any player who leaves for losing an item they shouldn't have, wasn't really here to enjoy classic FFXI in the first place.


Like those relics obtained Nabu?

You have a mystical ability to somehow ignore all previous discussions on a matter and act as if you are starting a new conversation with every post.


Um no. You have an ignorant way of showing you didn't read what Wolf said.


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PostPosted: Sat Dec 15, 2018 6:41 pm 
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Nathano wrote:
300+ players have leverage. And considering that 300+ players are at endgame level and the growing base for the endgame community, it would hurt everyone more than help. I want to do True Dyanamis at some point. I want to truely do things that mimic as close as possible as what retail had. But we aren't there yet because we lack the endgame base to really have average endgame shells to do them that style.

So now that we finally got to the underlining difference, I argue that our leverage is higher than you think.


I think you're overestimating your leverage. Do you not see how 150 people out of 300 leaving would gut the server more compared to 308 out of 1338? If not then I can not help you and advise you to seek mathematical assistance.

Edit: If all 308 of those Hachi bodies were bought, they really aren't endgame players, sorry. PW is easier than Fafnir for crying out loud.

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PostPosted: Sat Dec 15, 2018 6:43 pm 
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Joined: Thu Mar 01, 2018 6:19 am
Posts: 154
Kazen wrote:
Nathano wrote:
300+ players have leverage. And considering that 300+ players are at endgame level and the growing base for the endgame community, it would hurt everyone more than help. I want to do True Dyanamis at some point. I want to truely do things that mimic as close as possible as what retail had. But we aren't there yet because we lack the endgame base to really have average endgame shells to do them that style.

So now that we finally got to the underlining difference, I argue that our leverage is higher than you think.


I think you're overestimating your leverage. Do you not see how 150 people out of 300 leaving would gut the server more compared to 308 out of 1338? If not then I can not help you and advise you to seek mathematical assistance.


You are ignoring what happens when word gets out? You think a community would want to come here if the player base is treated poorly and items removed for some but not others because of "leverage"? I don't think you have facts to back up your argument.

Edit: after seeing your edit about Faf, I disagree considering many players at endgame do faf or other HNM's and have these bodies. I've talked to several players that are in endgame ls's that are not happy with it.


Last edited by Nathano on Sat Dec 15, 2018 6:44 pm, edited 1 time in total.

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PostPosted: Sat Dec 15, 2018 6:44 pm 
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Joined: Thu Feb 02, 2017 8:38 pm
Posts: 613
Governor wrote:
Don't be short sighted. If you are part of the handful of players that decided to purchase ToAU items then you're part of the unfortunate minority however that gil is nothing in the grand scheme of things. The removal of those items provides groups of players the ability to pursue new content. Don't let short term reasoning dictate long term outcomes. If you play long enough you'll get to the point where you have all the items you want as well as all the gil you'd ever need. Don't rush the process, enjoy the game.

If anyone leaves because he takes away ToAU items then it'll be a welcome change. There are other servers that exist if you want easy content. I'm more than happy to forfiet every ToAU item I have knowing fully that I may never obtain some of them again. I hope that I can participate in that content properly so that I may earn it for myself or one of my friends.


easier to say when those items make up a relatively smaller portion of your net wealth. This reeks of the old vets not wanting the 'new vets' to have the same advantages they enjoyed as content has been fixed and made harder over time.


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