Roki wrote:
Or you could *gasp* figure out how to control your enmity and ws to finish off the mob?
There's a ton of different strategies for different fights and it just looks to me like a lot of people just wanted to sit there and spam arrows without doing any thinking. RNG requires adjusting your strategy depending on the situation and if you want to just zerg everything maybe you're better off playing WAR or something.
You're necroposting in a dead thread about a dead job.
And no, "control your enmity" and "ws to finish off the mob" are not valid strategies. I mean, they're how you have to play ranger to minimize it being a shitty job, but that doesn't fix the fundamental issue.
Not having to do that lets you do significantly more damage over the long run. You don't have to waste TP waiting, you don't have to waste damage from overkill, etc.
You're not the first or tenth person to suggest these as a fix, and the thing that none of you guys seem to understand is that there is an opportunity cost involved in all of this. The opportunity cost of having to hold your weaponskill. The opportunity cost of filling your party spot with a RNG vs. something better.
It is a job that is more expensive to level than most other DDs, and it is a job that is worse at DD'ing than most DDs. It also has basically no use in endgame - KB and JoL are it. That's a stupid fucking place to be in.
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