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PostPosted: Tue Mar 06, 2018 3:31 am 
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This thread has been a fun exercise. It seems many of us are all interested in a lot of the similar stuff.

Very little ToAU is available on this server as we all know and the overwhelming majority have expressed interest in having more of this content available. I believe most of the content is not currently here secondary only to lack of coding for said content as most (if not all) other private servers are without this content, as well. So what have we listed about ToAU? Salvage, Einherjar, Assaults? What more specifically do you want about ToAU?

Like Vlight, I really miss ToAU experience point camps -- remember the days of Ebody/Ridill/Jug WARs? What else do you remember/miss?

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PostPosted: Tue Mar 06, 2018 4:35 am 
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Governor wrote:
This thread has been a fun exercise. It seems many of us are all interested in a lot of the similar stuff.
Like Vlight, I really miss ToAU experience point camps -- remember the days of Ebody/Ridill/Jug WARs? What else do you remember/miss?

Vlight wrote:
55-75:

ToAU exp camps.

There's sortof a lack of "good" exp camps on nasomi past KRT, but the thing is that problem didn't just pop up on this server, it existed on retail. ToAU solved that, adding a bunch of new camps just to get people from 55-75, all without level sync. It wasn't just colibri parties either, puks erucas and imps were also popular. It'd be a huge QoL improvement for the server, and a pretty simple fix since the zones are already there, just undo the custom modifications and set the mobs to their era appropriate levels.


Florian wrote:

-Also just more exp camps! 50+ and merits. Its sad being able to access these areas but not much you can do vs lvl99 without help.


This seems to be a common sentiment, it would be such a breath of fresh air for the server. With a wave of new players reaching the middle levels it won't just be valkurm dunes that's crowded. Let's face it, we move faster on this server, it's unavoidable. People are better at the game now than they where the first time around 15 years ago, there's so much more information about the game and how it's played, ontop of dualboxing being a norm here. The new Boyahda Tree camp seems to have been pretty successful, but we're still pretty limited. Let's keep in mind that the more people stick around the more people there will be in the 60s and beyond. I know for myself and many others, there comes a point where you dont even have jobs below the 50s and 60s. What about people that have everything 75 and still love to exp(this really does exist on nasomi)?


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PostPosted: Tue Mar 06, 2018 4:17 pm 
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In regards to ToA, I miss the weapon skills also. Leveling DRG and knowing Drakesbane isn't there is kind of a bummer.

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PostPosted: Tue Mar 06, 2018 5:49 pm 
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Vlight wrote:


Wasn't aware of this one. Thanks!


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PostPosted: Wed Mar 07, 2018 11:48 am 
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I can't even remember when they were added but the what I feel were "quality of life" changes they put in like Pianassimo, Hasso/Seigan (Not sure how broken this would be), Avatars Favour, Innin/Yonin would be pretty nice.

I never remember them really breaking much and just making some job's a lil' more worth it.

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PostPosted: Wed Mar 07, 2018 4:27 pm 
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Pianassimo would be pretty sick and a great QoL upgrade for BRDs and the people receiving their buffs. It allows for a BRD to drop songs without running around or yelling at people to stop moving around or move slightly in cramped quarters. It also allows PLDs to get a Ballad overwrite on the fly if it's needed without messing up the THF or SAM's DD songs as they step in front of the mob.

I don't think anyone would argue against it being added eventually.


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PostPosted: Wed Mar 07, 2018 5:06 pm 
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Just going to go ahead an re-emphasize Cover for paladins.

For good measure of course :geek:


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PostPosted: Sun Mar 11, 2018 6:19 am 
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I agree with pianissimo, it makes BRD life so much easier. My only out of era request would be the reintroduction of Monomi on Ninja as a quality of life change. I understand the exclusion of Innin and Yonin (although i will miss them dearly) because they add power to the job that isn't necessarily needed.

With regards to hard content, I loved everything up to and including Wings. Even those annoying mini-expansions had memorable moments. Although coding any of that would be a nightmare, so I'm not getting my hopes up >.>


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PostPosted: Sun Mar 11, 2018 7:21 am 
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Joined: Fri Nov 25, 2016 4:28 am
Posts: 75
I personally would like everything up to and including Wings of the Goddess minus Dancer.

In the WoTG era, there was so much to do, the only problem is Dancer was implemented there and lowered the amount of team work required.

So...WoTG era minus Dancer.


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PostPosted: Sun Mar 11, 2018 9:06 am 
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Joined: Wed Jul 20, 2016 8:39 pm
Posts: 137
hasso and seigan work here , which tbh surprised me at first.

very happy with them tho. :lol:


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