Maseki wrote:
violetnce wrote:
Maseki's post demonstrates the mentality that is exactly incorrect. "One time I got a 6" is simply not proof that the damage formula is wrong. @Maseki 's entire post amounts of complaining that one time they got a bad damage roll without providing any substance to improve the situation.
Provide evidence that the damage formula in ToAU was different. Provide evidence to what the damage formula in ToAU actually was. Show how the retail ToAU damage formula differs from Nas' damage formula.
Do those things or go away.
If you've ever played BLM on retail you'd know doing a magic burst when a mob in essentially fully vulnerable to that element means you do double or more damage than a normal nuke. That's the entire point of setting up an SC.
6 damage is not normal.. I don't care if it's once or 100x. Its evidence that it's broken.
Now onto the actual formula part. If able I'd love to do tests when I'm 75. I'm not concerned about my damage right now but at 75 I surely will be. I don't want to not be able to use zenith hands because the acc is so badly mis-calculated.
Erm... Double or more is not right - it's a 30% damage bonus. If it's doubling your damage it's because you were getting a 1/2 resist on your "normal nuke".
That said I never in retail saw a BLM's magic burst resist more than 1/2 unless a mob was highly resistant to the element used. 6 damage on a magic burst, while anecdotal, shouldn't be possible.