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 Post subject: Re: My experience so far
PostPosted: Wed Dec 26, 2018 11:32 pm 
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Joined: Wed Dec 05, 2018 12:30 am
Posts: 176
Dexx wrote:
warlyx wrote:
how u can be undergeared as whm in dunes , u dont need any gear there outside the lvl 10 wand for mnd+2 ,and maybe the neck of mnd , i have been in the dunes leveling some jobs and mages are all almost naked and no1 give a damn , u just need your spells (cure I , Cure II , poisona for the lizard poison breath , and protectra for buff , dia/paralyze/slow but dunes parties have a whm+rdm or just 1 rdm and PL so rdm cover debuffs and offheals)

and yeah its a pain finding party as whm at low lvls , its get much better after dunes :D , and easier as the lvl go up ;)

farming gil at first sucks no matter what , but there are repeatable quest on every city to gain some gil ,plus there is drops that help , bees , crawlers , yagudos /orcs / quadav drop armor that sells well



This is why I hate dunes

Get some hecking gear. It’s not hard. It’s not expensive. Just because you’re a mage doesn’t mean you can’t get some basic gear.

I 100% support mages getting kicked for this reason
Scrubs


Yea... I remember I used to be every bit as savage as this, back when I played retail.

These days on Nasomi, I can't claim I would care all that much if someone in the party had no gear, but if they at the same time complained that it was too hard to make gil, I would definitely laugh at them =p

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 Post subject: Re: My experience so far
PostPosted: Wed Dec 26, 2018 11:42 pm 
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Joined: Thu Aug 16, 2018 11:38 pm
Posts: 216
Ariel wrote:
The whole "just make friends They'll invite you again" is not true at all, thats the #1 FFXI myth. People in dunes usually have a high turnover rate so their is a high chance you won't ever see over 50% of them ever again after like a month when they get bored and move on to some other game. Also people invite based on what they NEED more then anything else, do they need your class, are you at the right level, are you geared, do you play well. As you can see they kicked you because you weren't geared properly so they deemed they could find better and booted you. The only time making friends counts is if you know them personally or talk to them regularly on discord or something on the mic.

Yeah well but like I said before a dunes party with a PL doesn't need much at all. Just a tank and a couple of DDs is enough, yet you'll usually see full parties because why not. It wasn't too hard for me to get dunes party as a WHM, and yes, in some cases I felt a little useless when there was a PL. They either invite you because they need you or because they don't need anything at all so you're just as good as any.

Knarlfist wrote:
XooZQ wrote:
My advice is to level all six standard jobs to 10 in your starting area, beginning with the melee jobs first, because buying a few weapons from the weapon shop is cheaper than buying spells. By the time you finish them all, you should have plenty of money to carry on with WHM, and you will have BLM or RDM leveled appropriately to use as a subjob when you do the quest at Lv18.

If you started in San d'Oria, (and why would you choose anything else?), keep hold of your bat wings, flint stones and rabbit hides because for each there is an NPC with a repeatable quest that rewards gil for them. Goblins are plentiful in these areas, and their masks are especially good for making gil early. Once your WHM is Lv13, you should be able to fish freely without worry of mob aggro in West Ronfaure at Knightswell for Moat Carp. Use a Yew Rod that drops from the Goblin Fishers around the pond, or buy a cheap wooden rod from the AH. Use the Wiki to find the NPC that sells Little Worms to use as bait.

These are really the best options you have for making money at low levels, and as a mage main. But, if you do them, you shouldn't have many problems at all.


It's actually funny that more than a few times while browsing back thru the months of posts here on the main forum, people have given the exact opposite advice: To not bother lvling all of your basic jobs like we all did back in retail. Instead I agree with you 100%... leveling those jobs to 10ish is so quick and easy, and simply grinding them out in certain specific targeted spots will rake in tons of starter gil.

I am much more familiar with Bastok and Windy, although just considering things like OP supply quests, Conquest rankings, and broken Missions Windhurst is really not a wise option on Nasomi. But any of the cities can make great dough, since all of the AHs are connected. Just gotta be aware what sells good for consumables/crafting, and what items are used for repeatable quests. As an example if I am in Windy I will start on bees and mandies, but when I'm high enough I hit the Tower where Ropipi spawns, and mass exterminate Crows Crawlers Rarabs and the occasional Gob if it aggros. Decide if it's wise in the short term to turn in the repeatable quest items for instant gil and raising fame (like Cornettes and Crawler Calculi), or if later you want to put them on AH for others that are raising fame.

Every city has examples like this, and from a newbie's pov TONS of gil can be made from selling stacks of 12 to the AH on all of your usual suspects: Beehive Chips, Silk Thread, Sheepskins, Rabbit Hides, Zinc Ore, Crystals, etc. Funding a mage's spells at least into the subjob and/or 20ish range, should be absurdly easy.

I actually decided not to level all jobs immediately exactly because I'd be tempted to sell those "easy crystals" that I'll eventually need when crafting. Started as RDM, never even bothered with another job until I hit level 18. Got gil by farming and fishing. Long grind but very possible.


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 Post subject: Re: My experience so far
PostPosted: Thu Dec 27, 2018 12:05 am 
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Joined: Wed Dec 05, 2018 12:30 am
Posts: 176
Nightcoder wrote:
I actually decided not to level all jobs immediately exactly because I'd be tempted to sell those "easy crystals" that I'll eventually need when crafting. Started as RDM, never even bothered with another job until I hit level 18. Got gil by farming and fishing. Long grind but very possible.


I guess that could be a perfect balance between the 2 points of view. Be smart about it, and pick a starting class like RDM that solo's well, even if it won't be your final Main or perhaps just a subjob. And be smart about which mobs/items you focus and grind on, for that sweet starter Gil. But at the same time, consider storing ALL crystals for later crafting, and perhaps even leave the other jobs til a later date to farm and store even more crystals.

All I know for dang sure, is there is no way I would ever consider leveling WHM as my first and only job. That's info that the new-to-FFXI playerbase won't realize though, possibly thinking it would be a waste of time to invest any effort at all into a different job, while experienced players would instantly choose a future subjob first and bring that one up to at least 18 if not 37 right away and then worry about WHM with some gil and spells already under their belt.

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