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PostPosted: Wed Mar 13, 2019 12:26 pm 
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Posts: 510
So you have an advantage over other ls , they risk to wipe/rage due to lag while you don’t!

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PostPosted: Wed Mar 13, 2019 12:29 pm 
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I'd also like to add that I do completely agree with this post in terms of lag being crazy when over like 60 people in zone. Shouldn't have to do anything outside of the normal fight to kill an HNM. Just don't want that twisted. If a mob rages or wipes a linkshell it shouldn't be because of lag. Nidhogg is tough enough to get in itself.

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PostPosted: Wed Mar 13, 2019 12:29 pm 
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PasqualeOmega wrote:
So you have an advantage over other ls , they risk to wipe/rage due to lag while you don’t!


I see what you're trying to do. Nice try haha

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PostPosted: Wed Mar 13, 2019 12:34 pm 
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There's also another completely reasonable way to deal with kings in terms of having no lag whatsoever but it would take compliance on all endgame linkshells. I've tried discussing it in the past but was met with a little resistance due to everyone not trusting each other.

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PostPosted: Wed Mar 13, 2019 12:39 pm 
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I am completely serious when I say I'd like to discuss it with all endgame leadership if you're interested. Right now as it stands kings are a huge waste of time most of the time and it seems the community needs to step up until this is fixed. It's in your hands if you'd like to hear it out.

If not it's alright and we can continue dealing with the nonsense.

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PostPosted: Wed Mar 13, 2019 12:47 pm 
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Kubisnaxx wrote:
OMEGALUL


Calm your tits. We're trying to talk to the people who weren't here when the total population was 25 :D

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PostPosted: Wed Mar 13, 2019 12:50 pm 
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It's a competitive game, why even play if everyone just stands there waiting their turn

Might as well just add pop items and kill the server at that point

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PostPosted: Wed Mar 13, 2019 12:53 pm 
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Miku wrote:
It's a competitive game, why even play if everyone just stands there waiting their turn

Might as well just add pop items and kill the server at that point


I'm not talking about competition. I'm talking about this exact post, the lag. The competition ceases to be an issue when it's up, the lag is persistent.

If it was only competition then I wouldn't be proposing this.

We have a running joke in LS. Nidhogg isn't a 3 hour camp, it's a 3 hour camp and 4 hour endurance on whom gets it after wipes, rages, zone crashes. You get the idea. Generally the claiming linkshell isn't the killing linkshell. That's not fair competition.

Working together until lag is corrected is so bad?

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PostPosted: Wed Mar 13, 2019 12:58 pm 
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My proposal also isn't just as simple as "wait your turn". There's other things involved which is why I didn't just post it. It's gonna take entirely too long to type it out then field questions and work things out to where everyone is content.

People love bitching but dislike hearing potential solutions.

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PostPosted: Wed Mar 13, 2019 1:02 pm 
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Posts: 2629
PasqualeOmega wrote:
So you have an advantage over other ls , they risk to wipe/rage due to lag while you don’t!



I know you're pretty bad at this whole forum thing Pas, but I'd STRONGLY recommend TS members not try to complain about having unfair advantages right now.

edit: if you were being ironic and sarcastic... my bad. Your posting history suggests assuming that would be foolish, though.

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Last edited by Wolffhardt on Wed Mar 13, 2019 1:31 pm, edited 2 times in total.

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