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PostPosted: Mon Aug 31, 2020 5:36 pm 
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Posts: 49
Aeroo wrote:
curaya wrote:
Assassin's charge seems to result in a 100% miss on weapon skills right now.


Not too sure what's goin on with this. I tested this when I first read it and it was incorrect so I figured it had been fixed over night. But then I missed my first SA Ass. Charge Mercy Stroke on a high level target this morning, then missed 2 more sa mercys throughout the fight that were definitely lined up correctly. The rest hit. I've been sitting in Teriggan for a little now and have 20/20 accuracy whether using ass charge or not. It's possible SA(particularly on a single hit ws) isn't providing the 100% accuracy it normally would and so you might see a miss on higher level mobs. Not sure, would love if anyone has anymore insight on this though.


TA has the same issue is not just sa/as.


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PostPosted: Mon Aug 31, 2020 9:09 pm 
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Same. Played THF again since a long time and had SATA TA and normal Mercy miss on EP mobs.
Something is not correct.

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PostPosted: Mon Aug 31, 2020 9:17 pm 
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I've been missing Dancing Edges flat out, and have noticeable reduced damage on Blade: Jin (again, just like the shield maintenance). Seems that something with SA/TA is definitely broken, but also multi-hit weapon skill accuracy itself. My THF is only 71, but with a fair amount of +acc on weapon skill use. Haven't been missing on most auto swings either.

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PostPosted: Mon Aug 31, 2020 10:17 pm 
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Not sure if it was this maintenance, but Blade: Rin is broken and capable of doing significantly more damage than it should.

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PostPosted: Tue Sep 01, 2020 4:29 am 
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cthalupa wrote:
Not sure if it was this maintenance, but Blade: Rin is broken and capable of doing significantly more damage than it should.



I thought I just forgot that it way better than Retsu

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PostPosted: Tue Sep 01, 2020 12:27 pm 
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Joined: Wed Apr 08, 2020 3:47 pm
Posts: 26
Not broken, but it seems like the trade related bugs are gone. Can put items in, take them back, cancel the trade, botch a trade because of full inventory and nothing is bugged. Weird.


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PostPosted: Tue Sep 01, 2020 12:36 pm 
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Posts: 211
Army's Paeon 1 appears to be granting a base 2 HP/tic instead of the usual 1/tic. I didn't bother to check the other four.

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PostPosted: Tue Sep 01, 2020 12:50 pm 
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Joined: Mon Jan 02, 2017 7:32 pm
Posts: 65
XooZQ wrote:
Army's Paeon 1 appears to be granting a base 2 HP/tic instead of the usual 1/tic. I didn't bother to check the other four.


Are you casting it as a 75 BRD? Paeons are given 1 extra HP/tic at 75.


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PostPosted: Tue Sep 01, 2020 12:51 pm 
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Shikishima wrote:
XooZQ wrote:
Army's Paeon 1 appears to be granting a base 2 HP/tic instead of the usual 1/tic. I didn't bother to check the other four.


Are you casting it as a 75 BRD? Paeons are given 1 extra HP/tic at 75.


23 RNG/BRD

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PostPosted: Tue Sep 01, 2020 12:52 pm 
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Joined: Thu Mar 29, 2018 1:51 pm
Posts: 510
Virlym wrote:
Not broken, but it seems like the trade related bugs are gone. Can put items in, take them back, cancel the trade, botch a trade because of full inventory and nothing is bugged. Weird.

What’s this! A problem that fixed a bug??!

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