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PostPosted: Fri Sep 28, 2018 7:23 pm 
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Very unrealistic idea that I'm not a fan of lol no offense though just an open forum of ideas that won't happen anyway :D

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PostPosted: Fri Sep 28, 2018 8:01 pm 
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Yeah - I just think in a quest to find content to do, something more grindy.. like the need to kill more OWNMs than the one you know will be dropping the one item you want, could be a grind at least to take up time while we all wait for the server to disappear before TOaU ever exists.

you also never really need to say "no offense" when talking to me, lol.

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Fri Sep 28, 2018 8:05 pm 
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Joined: Sun Dec 11, 2016 2:58 am
Posts: 249
While i may be offensive in sayin the idea is terrible guys ... bcnms should just be fixed appropriately and the ownms gone away with... or the rotate along the correct levels ownm... that way you wouldnt prepare for a bcnm 20 and get your ass handed to you by an ownm40 or w.e


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PostPosted: Fri Sep 28, 2018 8:20 pm 
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Tororu wrote:
bcnms should just be fixed appropriately


omegalul

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Fri Sep 28, 2018 8:53 pm 
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Posts: 230
Move OWNMs to strictly level capped CoP zones and put ENM loot on them once the last of the BCNMs have been implemented

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PostPosted: Sat Sep 29, 2018 2:04 am 
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Joined: Sat Mar 24, 2018 3:25 am
Posts: 36
Aeroo wrote:
Give us something to do. Thanks.


Stop acting like the god of FFXI, GO DELETE YOUR CHARACTER, And start how we started 6 month's ago.


You started in the golden days of ffxi on nasomi everything were easy to do except dealing with some crashes.

by the way i Can PL u if needed :lol:

catch u in the game

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PostPosted: Sat Sep 29, 2018 2:17 am 
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Joined: Wed Feb 15, 2017 10:12 am
Posts: 1465
Bugatti wrote:
Aeroo wrote:
Give us something to do. Thanks.


Stop acting like the god of FFXI, GO DELETE YOUR CHARACTER, And start how we started 6 month's ago.


You started in the golden days of ffxi on nasomi everything were easy to do except dealing with some crashes.

by the way i Can PL u if needed :lol:

catch u in the game


Bby, wat is u doin?

I don't think Aeroo started in the era of KA/Argus/kings sitting up unclaimed.

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This society is really tryin me, ain't no hide and seek
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PostPosted: Sat Sep 29, 2018 2:19 am 
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Posts: 3780
Uh

Aeroo started like right before I did when we had the lowest number of players in several years because of how many issues there were, from the recently-introduced sync level cap (which was 20, even with under 50 people online in the dead of night) to as-of-yet totally unmitigated auto-HPs, loss of any HNM if the zone crashes, removal of ability to take items from your mog house into your inventory, removal of the BCNMs, etc.... The server was largely the same then as it is now.

He benefited from joining an endgame shell and not immediately quitting, that got him what he needed relatively quickly and he's happened to stick around. You could be in the same place if you didn't actively try to make enemies out of people who started playing before you as if you knew what it was like.

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PostPosted: Sat Sep 29, 2018 2:27 am 
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Joined: Sat Mar 24, 2018 3:25 am
Posts: 36
Kazen wrote:
Bugatti wrote:
Aeroo wrote:
Give us something to do. Thanks.


Stop acting like the god of FFXI, GO DELETE YOUR CHARACTER, And start how we started 6 month's ago.


You started in the golden days of ffxi on nasomi everything were easy to do except dealing with some crashes.

by the way i Can PL u if needed :lol:

catch u in the game


Bby, wat is u doin?

I don't think Aeroo started in the era of KA/Argus/kings sitting up unclaimed.


Me either I didn't mention that!!!

the idea from my replay is simple, if u want to enjoy the game again delete ur "veteran" character and build new one.

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PostPosted: Sat Sep 29, 2018 2:30 am 
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Joined: Sat Mar 24, 2018 3:25 am
Posts: 36
Nabutso wrote:
Uh

Aeroo started like right before I did when we had the lowest number of players in several years because of how many issues there were, from the recently-introduced sync level cap (which was 20, even with under 50 people online in the dead of night) to as-of-yet totally unmitigated auto-HPs, loss of any HNM if the zone crashes, removal of ability to take items from your mog house into your inventory, removal of the BCNMs, etc.... The server was largely the same then as it is now.

He benefited from joining an endgame shell and not immediately quitting, that got him what he needed relatively quickly and he's happened to stick around. You could be in the same place if you didn't actively try to make enemies out of people who started playing before you as if you knew what it was like.


Did i really try to make enemies?

There some veteran player whom i usually chat in game with him feels bored and want to do new things i advice him to start fresh like we did recently so he can feel the challenge.

i don't know which enemies I'm trying to build that doesn't make sense how u understand my replay on this forum unless u also have nothing to do and want to try make enemies

anyway catch u in the game /cheers

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