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 Post subject: Re: 100 monster families
PostPosted: Sun Dec 27, 2020 7:48 am 
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Joined: Wed Dec 05, 2018 12:30 am
Posts: 176
Kazen wrote:
Knarlfist wrote:
using hacks, illegal addons to help claim, stuff like Organizer to give a huge advantage on time to a NM pop, running parsers, crashing zones constantly.


One of these things is not like the others.


We already know your stance, you've stated it endless times... yet another example of someone that constantly defends the clear advantage this gives over others, while slyly winking and saying there is no proof you use this illegal addon. Perfect example of someone that Nasomi could easily decide to ban, yet for whatever reason won't. Semi-recently someone got banned from MisFortune for using an addon that quickened crafting by mimicking the 'last craft' option that is in current retail. Very easy to argue that all this did was save time, much like Organizer does in saving time for members of an EGLS to change jobs and race to an HNM pop beating out others that don't use the cheat. Both have exactly the same outcome, a substantial time reduction. Nasomi will ban for one, and not the other... where is the line drawn, it is a slippery slope.

This has got to be at least the 3rd time you've replied in threads over the months, trying to convince that using Organizer isn't really cheating. You may stop wasting your breath at any time, the only people you will convince with your small brain argument is people that already cheat.

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 Post subject: Re: 100 monster families
PostPosted: Sun Dec 27, 2020 8:52 am 
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Joined: Sun Dec 04, 2016 6:53 am
Posts: 152
Want in one hand, shit in the other.

I’ll tell you what I want, nuke the fucking thing. Plenty of my friends might be horrified by that statement, but it’s what I want so I should rant about it.

Just pull the local data, delete the virtual one, throw the OWNMs in the trash where they belong (sorrrry nas, but it’s true.) add sleepga resist to packs say... over 5? 6? Something around there that stacks as you go up. Idk how to code so whatever. Give AV soul eater resist, slap octave on LoO, BCNMs and all that jazz ENM Yada Yada. Make some CoP fights a little rougher (promy wardens, omega ultima) and ummm just nuke it! Fix my wyverns macc, like come on I’m fully geared BiS everything and my deep breathings resist 70%! Waaaaaah

Maybe we could talk about assaults and salvage after that? I think the ZNM without doing that stupid Zeni Pokémon snap bullshit is fine. That system is garbage.

I have a lot of time and a lot a lot a lot of stuff. But idc nuke it.

As for addons idk.

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 Post subject: Re: 100 monster families
PostPosted: Sun Dec 27, 2020 9:00 am 
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Joined: Sun Nov 11, 2018 4:49 am
Posts: 100
Next day or 2 we should know what the 200 monster family reward is. I'm super curious.


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 Post subject: Re: 100 monster families
PostPosted: Sun Dec 27, 2020 9:28 am 
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Joined: Wed Feb 15, 2017 10:12 am
Posts: 1465
Knarlfist wrote:
We already know your stance, you've stated it endless times... yet another example of someone that constantly defends the clear advantage this gives over others, while slyly winking and saying there is no proof you use this illegal addon. Perfect example of someone that Nasomi could easily decide to ban, yet for whatever reason won't.


So bans without proof. I don't think many would want to play on this hypothetical server.

Knarlfist wrote:
Semi-recently someone got banned from MisFortune for using an addon that quickened crafting by mimicking the 'last craft' option that is in current retail. Very easy to argue that all this did was save time, much like Organizer does in saving time for members of an EGLS to change jobs and race to an HNM pop beating out others that don't use the cheat.


Now this is where you are making assumptions. I have never been observed by Nasomi or anyone on the server for that matter, swapping jobs and running to camps instantly. Let's say for conversation's sake, I was using Organizer. If I am making sure to not give myself a competitive advantage by sitting in my Mog House for 3mins+ after every job swap, what is the harm?

Knarlfist wrote:
Both have exactly the same outcome, a substantial time reduction. Nasomi will ban for one, and not the other... where is the line drawn, it is a slippery slope.


There's a reason why Baldr was banned and I have not been. I'll let you figure out for yourself why that is.

Knarlfist wrote:
This has got to be at least the 3rd time you've replied in threads over the months, trying to convince that using Organizer isn't really cheating. You may stop wasting your breath at any time, the only people you will convince with your small brain argument is people that already cheat.


Nah, I know it's technically cheating. I also know there are levels to this shit. Allmaps is technically cheating. It took Nasomi years before he banned someone for using it and if he banned everyone using it, there would've been a Thanos level snap to the playerbase at that point.

My original post's entire point was highlighting the absurdity to include parsers in your list, but let's make it all about me.

Edit: BTW it's years now.

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 Post subject: Re: 100 monster families
PostPosted: Sun Dec 27, 2020 11:26 am 
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Joined: Sat Jun 02, 2018 12:44 am
Posts: 5
Merry Christmas and a happy new year. Thank you for the event and fun adventure seeking families and exploring the knowns and the unknows of FFXI. I may not be able to reach that 200 family mobs, but I also wasn't able to reach the moon that I dreamt of reaching as a kid. "Try and fail but never fail to try". Thank you for everything you have done Nasomi.


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 Post subject: Re: 100 monster families
PostPosted: Sun Dec 27, 2020 11:42 am 
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Joined: Sun Jun 17, 2018 11:24 pm
Posts: 767
Knarlfist wrote:
Kazen wrote:
Knarlfist wrote:
using hacks, illegal addons to help claim, stuff like Organizer to give a huge advantage on time to a NM pop, running parsers, crashing zones constantly.


One of these things is not like the others.


We already know your stance, you've stated it endless times... yet another example of someone that constantly defends the clear advantage this gives over others, while slyly winking and saying there is no proof you use this illegal addon. Perfect example of someone that Nasomi could easily decide to ban, yet for whatever reason won't. Semi-recently someone got banned from MisFortune for using an addon that quickened crafting by mimicking the 'last craft' option that is in current retail. Very easy to argue that all this did was save time, much like Organizer does in saving time for members of an EGLS to change jobs and race to an HNM pop beating out others that don't use the cheat. Both have exactly the same outcome, a substantial time reduction. Nasomi will ban for one, and not the other... where is the line drawn, it is a slippery slope.

This has got to be at least the 3rd time you've replied in threads over the months, trying to convince that using Organizer isn't really cheating. You may stop wasting your breath at any time, the only people you will convince with your small brain argument is people that already cheat.

I'm not going to make a value judgement on anything on your list, but I will say, Jorm and Tiahave been competitive enough for the past 8+ months that if you don't have a holding party or someone who knows how to kite it indefinitely there on pop, you aren't getting it. I hate it because it means I spend the vast majority of my time on at least one character sitting in Uleguerand and to a lesser extent Attohwa, but of the concerns around competition at those wyrms, I don't think anyone that actually camps them thinks the competition having organizer would have any sort of material impact.

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 Post subject: Re: 100 monster families
PostPosted: Sun Dec 27, 2020 5:47 pm 
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Joined: Wed Apr 03, 2019 2:40 am
Posts: 177
Knarlfist wrote:
but everyone under the sun seemed to know for months about cheaters like Zigma, Ascar, etc etc...


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 Post subject: Re: 100 monster families
PostPosted: Mon Dec 28, 2020 12:51 am 
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Joined: Fri Jan 04, 2019 5:13 am
Posts: 35
I'm sure many are curious on the word from the 200 person. I'm still working on it btw! If favor fortunes the bold I will be done tonight and have an answer for everyone. Currently 178.


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 Post subject: Re: 100 monster families
PostPosted: Mon Dec 28, 2020 2:20 am 
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Joined: Wed Aug 08, 2018 7:16 pm
Posts: 4
Anyone know what the reward is now at 150?


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 Post subject: Re: 100 monster families
PostPosted: Mon Dec 28, 2020 3:06 am 
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Joined: Sun Dec 04, 2016 6:53 am
Posts: 152
Look above you.

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