rmackner wrote:
Scaggles wrote:
And again, some of the CoP era camps aren't viable on Nasomi, you can't do Bibiki Bay goblins, for example, which were very popular camps on retail. Some of the older camps aren't really viable either, like Kuftal tigers, because AGAIN, they spam AOE paralysis and claw cyclone can easily kill. You have to paralyna/silena whoever has hate in LoO every 5-10 seconds, it's like that but for the entire party in Kuftal.
I don't expect the best camp every time, but sorry, I'm not doing 6k/hr in the Boyahda Tree or Kuftal Tunnel on crabs. I'm not going to a camp that runs out of mobs in 6 minutes leaving the party to sit there doing nothing for the next 10. If we had the same camp options we had in retail, it wouldn't be so bad, but lots of higher-level camps are not really viable or are sub-par on Nasomi for the reasons I already provided. There are no new camps to "explore" we know what's out there, its not a matter of laziness or ignorance.
As per everyone else on this server, Gobs are fine if you use barfira on the group. Also I don't know how a popular retail camps kuftal tunnel and LoO aren't "viable" just because the mage needs to remove a status effect every few seconds. Your /whm needs to do more than just heal and rest, what a shame.
Barfira and fire carrol help, sure.
But the fact of the matter is TP moves are used more frequently here, and on things like the Goblins, the bombs are nearly insta-cast and hard to get even with a stun, whereas on retail you could unlock and literally run out of range in the amount of time it gave you.
Will you live? Sure. Is that more MP your healer has to spend? Yes. Do healers have a limited MP pool? Yes.
The problem isn't that these camps are just not viable and you die, the problem is they are significantly worse XP/hr than they were on retail, which puts further pressure on the good camps.
_________________
PhD Shitposting 2037 | Cthalupa 75 BLM BRD RNG RDM WAR | Cathatwopa 75 NIN THF BLU BRD PLD
http://rfklinkshell.com/