MaintenanceMajor edits to drg;
Wyvern breathe doesn't seem to be crashing zones and matt/macc seem fixed again.
Jump/high jump recast now era, 1:30 for jump/High jump 1:50.
Moderate edits to brd;Minor edits to cor and sam;Status Effects have been rewritten;no longer retain TP when resting while under the effects of signet -
https://ffxiclopedia.fandom.com/wiki/2007_-_(03/05/2007)_Battle_System_Adjustments
Utsusemi spells only showing 1 shadow on buff icon (still get 3 shadows) -
https://ffxiclopedia.fandom.com/wiki/Ut ... id=1140357Several latents, including Fencer's Ring have been sharpened up;All known AF issues have been fixed;Temple Gaiters does not give the dodge bonus
Dark Carol is once again purchasable;All known HNM issues have been fixed;The issue where dynamis entry would require a zone reset has been fixed;The Airship fight may have been fixed;Several Einherjar issues have been fixed;The issue where bcnm chests could appear as mobs has been fixed;
Characters who lost their access to sea or sky due to nation changes now have their access restored;Bugs so far:Instant warp is bugged, character just goes invisible (warp spell works) -
FIXEDSome mobs when attacked stay unclaimed and at 100% hp, they take damage and can be killed and dissappear (too claim them you have to move them)
Light Skillchain (Savage Blade > Cannonball) and my HP dropped to 1 (Davok)
Cant teleport people unless you follow the tidal talisman rule(caster has to be last in the zone) (Davok)
Food buff timers reset when zoning/logging out -
FIXEDAny blu/whm etc spells cast on DRG will trigger healing breathe Any HP% and no CD (Davok)
some TP moves have a extra hit proc. if it took 2 shadows it now takes 3, or you are hit with extra dmg
Post below finding and i can update these