Searain wrote:
Does Headbutt still have 100% Accuracy regardless of skill, level and level of the target?
a 12 MP, 10 seconds recast, 100% proc Stun spell (even subbed, it used to stun HNM 100% of the time back then) is a pretty big perk for a seemingly broken job.
Also, doesn't BLU have a plethora of legit good, low recast, high enmity spells (AoE too)? Combine them with Cocoon, Metallic Body, Genbu Shield, Umbra cape, Sanguine blade, etc. and you most likely got yourself a damn decent tank.
Hmm.
It does have a few, yes. Whether they work the same as retail is questionable. As for the tank comment though, not really. BLU has (or possibly, had) great enmity generation and great defensive equipment options, but it lacked sustainability. Poor MP management, little fast cast, and for the most part, mediocre mitigation spells. Cocoon maybe decent here with defence on Nasomi working like out of era retail, and Saline Coat is also great. In a tanking scenario, that's all you'd have in terms of self buffs, Metallic Body is terrible (like 20hp Stoneskin or some ****?) and takes years to cast, you may have meant Diamondhide, which is a deal more potent, but has an outrageous MP cost, and also takes quite a bit to cast. Not feasible while tanking.
Unlike the other jobs, BLU doesn't have a redeeming safety net to fall back on. PLD has mitigation abilities and shield blocks, RDM has high fast cast and strong mitigation spells. NIN has evasion, an additional utsusemi shadow, and additional tricks depending on sub job, and SAM has third eye. I mean it can be made to work bar the high-end of HNMs, but it's one of those cases of why bother when you can use RDM, PLD, NIN or SAM.
Oh, also, as far as I'm aware they won't be able to get Sanguine Blade as it's been disabled, and the Head Butt stun has been fixed.