Nabutso wrote:
30 minutes for an active 6 person party is enough to flip a zone from 0 influence to dominant influence.
Additionally, relative nation populations are then taken into account. Windy gets a boost, and Bastok too (a smaller one).
What would be the best way to take over the dunes? Windy almost had it but last second it was taken away. I assume we'd need at least 3-4+ full parties since it's such a busy zone? Does the difficulty of the mobs matter at all? For example, a group of level 20+ people sweeping through the dunes killing as many EP+ as possible or is it more effective to just have an EXP party killing IT+?