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 Post subject: why did smn get nerf'd
PostPosted: Tue Nov 20, 2018 3:18 am 
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just wondering why it needed a nerf

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PostPosted: Tue Nov 20, 2018 3:37 am 
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Amplification wrote:
just wondering why it needed a nerf


Because people fail to do anything of worth on this server without 50 of them.


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PostPosted: Tue Nov 20, 2018 3:45 am 
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Nas makes changes like that based on the information he has at the time, it's not meant to make anything better or worse than it was in retail

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PostPosted: Tue Nov 20, 2018 6:16 am 
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ya i guess people taking alot of summoners to stuff is pretty bad. but i think search going down 6 times a day, party members not rendering on my screen, trades locking items, auto HP'ing out of dynamis runs, alliance breaks and ownm's crashing zones are a little worse.

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PostPosted: Tue Nov 20, 2018 1:26 pm 
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Every single thing you just mentioned was tried to be fixed before nas even looked at SMN.

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PostPosted: Tue Nov 20, 2018 1:33 pm 
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Did SMN get nerfed? Where do you read the patch notes?


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PostPosted: Tue Nov 20, 2018 3:53 pm 
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lockecole777 wrote:
Amplification wrote:
just wondering why it needed a nerf


Because people fail to do anything of worth on this server without 50 of them.


I feel you lack the basic mechanic knowledge that would explain why SMN is vastly superior to anything else where their damage is good


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PostPosted: Tue Nov 20, 2018 4:04 pm 
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Naimah wrote:
lockecole777 wrote:
Amplification wrote:
just wondering why it needed a nerf


Because people fail to do anything of worth on this server without 50 of them.


I feel you lack the basic mechanic knowledge that would explain why SMN is vastly superior to anything else where their damage is good


Yeah because its just an absolute mystery as to how SMN damage trivializes higher content. I'm aware 10% less damage doesnt effect the core problem, but it IS the reason why he is addressing SMN damage. (I imagine SMN burns also is.) Nasomi has one million things to fix on this server, and he chose to address SMN damage, so obviously he feels its a large imbalance issue.


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PostPosted: Tue Nov 20, 2018 4:13 pm 
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lockecole777 wrote:
Naimah wrote:
lockecole777 wrote:

Because people fail to do anything of worth on this server without 50 of them.


I feel you lack the basic mechanic knowledge that would explain why SMN is vastly superior to anything else where their damage is good


Yeah because its just an absolute mystery as to how SMN damage trivializes higher content. I'm aware 10% less damage doesnt effect the core problem, but it IS the reason why he is addressing SMN damage. (I imagine SMN burns also is.) Nasomi has one million things to fix on this server, and he chose to address SMN damage, so obviously he feels its a large imbalance issue.

I did feel like 800-1200 double slaps at level 50 was a bit much, it was sure fun though! On top of being able to make skill chains now


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PostPosted: Tue Nov 20, 2018 5:13 pm 
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Ase wrote:
lockecole777 wrote:
Naimah wrote:

I feel you lack the basic mechanic knowledge that would explain why SMN is vastly superior to anything else where their damage is good


Yeah because its just an absolute mystery as to how SMN damage trivializes higher content. I'm aware 10% less damage doesnt effect the core problem, but it IS the reason why he is addressing SMN damage. (I imagine SMN burns also is.) Nasomi has one million things to fix on this server, and he chose to address SMN damage, so obviously he feels its a large imbalance issue.

I did feel like 800-1200 double slaps at level 50 was a bit much, it was sure fun though! On top of being able to make skill chains now


2H DD do far more then that in 60 seconds.


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