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PostPosted: Fri Dec 07, 2018 3:35 pm 
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Joined: Tue Jun 05, 2018 3:48 am
Posts: 19
Poor mobs in Buburimu Peninsula. They're just sitting there like "Hey, we're the same level as Dunes mobs, y'know?" I'll admit, Dunes is hell, but there are other options. My alt I solo'd to 20 so I could avoid this entirely. It's not a bad option either as the exp tnl around there isn't so high you feel you absolutely /have/ to party.

As for the mob TP moves Pugil screwdrivers and bird Helldives and such can devastate you. Was in a Bibiki party and had a Raven nearly 1 shot our tank with a 469 Helldive when their max HP was ~490. That's what they mean by mob TP moves.

Holding multiple mobs with a PL sucks but it's not against the rules. It's morally wrong, but it's on the Party/PL to decide wether they want to be known as "that phallic organ in Dunes" As long as the PL isn't doing something like holding aggro with spikes up. I believe that is against the rules.


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PostPosted: Fri Dec 07, 2018 4:20 pm 
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Joined: Mon Nov 12, 2018 1:09 am
Posts: 333
Concepcion wrote:
I would level somewhere else away from other parties


It really doesn't work like that in FFXI. Especially in the dunes where at least 10% of the online population plays.

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In-game name: Mello


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PostPosted: Fri Dec 07, 2018 4:22 pm 
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Joined: Mon Nov 12, 2018 1:09 am
Posts: 333
Hamster wrote:
Amplification wrote:
theres 3 camps and 154 people in the dunes. Same for all the leveling spots. You have to cut eachothers throats for exp on this server. blame nasomi for not fixing broken mob TP moves.

What TP moves? I xp'd on crabs and pugs with no issues at all.


He means Goblins, which isn't the root of the issue. Seems Amp just wants to talk about TP mobs.

The issue is one that will fix itself in a couple months. The Dunes is the first PT EXP area, and at all times there's pretty much 10-15% of the online population in that ONE zone... Over time, people will move on to other areas, to other content, and the Dunes will stabilize. There's really no action required on Nas's part. It's just a temporary bottleneck that will fix itself over time.

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In-game name: Mello


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PostPosted: Fri Dec 07, 2018 5:56 pm 
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Joined: Thu Feb 02, 2017 8:38 pm
Posts: 613
mello wrote:
Concepcion wrote:
I would level somewhere else away from other parties


It really doesn't work like that in FFXI. Especially in the dunes where at least 10% of the online population plays.


There are a lot of camps in the dunes and other zones you can go to. You can open up even more options if you go with a low man party and fight things a little weaker.


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PostPosted: Fri Dec 07, 2018 6:01 pm 
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Joined: Wed Dec 06, 2017 2:35 pm
Posts: 2629
mello wrote:
Concepcion wrote:
I would level somewhere else away from other parties


It really doesn't work like that in FFXI. Especially in the dunes where at least 10% of the online population plays.


protip: it does work like that if you want it to.

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Fri Dec 07, 2018 6:03 pm 
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Joined: Mon Nov 12, 2018 1:09 am
Posts: 333
Wolffhardt wrote:
mello wrote:
Concepcion wrote:
I would level somewhere else away from other parties


It really doesn't work like that in FFXI. Especially in the dunes where at least 10% of the online population plays.


protip: it does work like that if you want it to.


Yea, I'll admit, after some additional thought I agree.

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In-game name: Mello


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PostPosted: Fri Dec 07, 2018 8:59 pm 
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Joined: Sat Mar 03, 2018 8:28 pm
Posts: 607
of course people will fight for the camp with mobs meant to be easier and give more exp.


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PostPosted: Sat Dec 08, 2018 12:20 am 
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Joined: Thu May 10, 2018 6:01 pm
Posts: 798
definitely oblivious.


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