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PostPosted: Tue Feb 19, 2019 7:42 pm 
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Joined: Sun Oct 28, 2018 12:58 pm
Posts: 92
Getting close to 75, from the very little research I've done it seems it varies from player to player. Where did you put your merits?


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PostPosted: Tue Feb 19, 2019 8:09 pm 
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Joined: Thu Apr 19, 2018 6:25 pm
Posts: 173
I think basically everyone maxes Slow II, for pick-up group stuff 2 Dia III/3 Para II is most common. If you have a static it probably varies depending on how many RDM mains you've got.

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PostPosted: Tue Feb 19, 2019 8:17 pm 
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Joined: Sat Mar 03, 2018 9:01 pm
Posts: 51
It all depends on what you want to use Rdm for. Solo? Endgame support? Tank pt/DD pt? Group1 merits 5/5 Ice Acc, 3/2 or 2/3 Wind/Earth. Group2 merits are dependent on how you want to use your Rdm.

I for one am leveling Rdm for endgame support/ Rdm/Nin solo so I'll be capping Bio3, 3/2 Slow2/Para2. Any questions ever, hit me up in game or on here. Long time old school Rdm from Alexander back in the day.


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PostPosted: Tue Feb 19, 2019 8:19 pm 
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Joined: Wed Jul 20, 2016 8:39 pm
Posts: 137
Slow 2 para 2 , 3 ice 3 earth 4 wind(gravity important for lots of stuff).Dia 3 is good if you put like 3 levels into it. Max enf/Ele( you will find yourself nuking lots of random stuff)


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PostPosted: Tue Feb 19, 2019 10:25 pm 
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Joined: Sun Oct 07, 2018 10:19 pm
Posts: 146
Do we get Phalanx II? i was thinking it would be broken when PLing.


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PostPosted: Tue Feb 19, 2019 11:14 pm 
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Joined: Mon Jun 13, 2016 9:42 pm
Posts: 108
Location: Windurst
This question was asked in a different thread, you might want to check out the responses there too for additional insight:

https://na.nasomi.com/forum/viewtopic.php?f=28&t=8077


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PostPosted: Wed Feb 20, 2019 10:29 am 
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Joined: Thu May 10, 2018 6:01 pm
Posts: 798
me: ice, wind, slow2, phalanx2. phalanx2 is pt only, but you can do it by rotating in and out of a pt, just like a brd pl. you can also do it right before an ownm cap


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