I'm surprised I don't see this ever reported : Debuffs not cleared upon mob deaths, it creates a lot of odd things when they respawn like bonus attack speed, negative para proc rate, eva through the roof when it was debuffed with Lunar Cry, etc...
There is no hard evidence for this and it doesn't happen 100% of the time but it's there. You've surely seen it if melee killing ZNM using lunar cry and suddenly one of them is untouchable.
This is clearly seen when you see "The [mob]'s [debuff] effect wears off" as they spawn, you can be sure the stat modified by said debuff is now bugged.
Another issue I'm not sure I want to report because Nasomi might just disable a bunch of shit as a bandaid : zoning as a mob completes a spell on you will most likely crash that zone. In the same vein, releasing a summoner's elemental while it's casting a spell will do the same thing.
Deadwing wrote:
I have been unable to recreate the jailer of temperance PH glitch. Even so a single PH not spawning will not make temperance un-poppable, it will only slow the process somewhat.
Hard data for Ix Drk spawn and reraise rates are hard to find, but I believe them to be widely correct from my experience in retail.
I don't know about the Temperance PH thing but the Jailer itself spawns in a (random? determined by which PH you killed?) mode and sticks to it the whole fight.
About Ix'DRK and RR I have no idea what you're talking about, nothing reraises...
Been trying and unable to access the ticket system for months to report this and more.
Yes Temperence is not switching immunities properly.
Ix drk has re-raised from the time he was introduced up through at least through two months ago.