Oddin wrote:
I absolutely understand what has happened here. I know why you did it. What I don't understand is how you think this is fair at all. For starters, you don't get to dictate what prices are or what gil is worth. That's up to the playerbase to determine. So you saying my gil is now worth 4x as much is a load of crap. That's up to the player to determine what item is worth what price and is always subject to change. Just because you take a billion gil out of the system doesn't mean people aren't going to want the same amount of gil for certain items.
You say my items would never have sold if the money wasn't there. Fine, however they did sell and now I've not only lost the gil but I've lost the items. The buyers are now better off than I am because they have tangible items and I have nothing. Not only that but before any of this crap started happening, I was up to 23~24M before I started selling my higher gil items. Now I'm down to 12M~. So not only did I lose all the gil I made in the past few months, I lost half the gil I had earned before the exploiters ever came around. Where's the balance there?
I have been slowly building my fortune for 2 years and then it gets ripped out from under me. Why was this allowed to happen? I know this matter has been reported many times in the past, including by myself, and you even tried to fix it on more than one occasion. Why was this not monitored more carefully? Why are we even here at this point, Nasomi? You and I both know you watch this stuff. You keep track of gil coming into the system and you never stopped to question it? It boggles my mind that this was allowed to happen. We've been through this before on this server.
Right, I don't dictate prices or the worth of gil on the server. The players do. However, with a billion gil removed, player will start to realize that if they do want their things to sell, they're going to have to adjust prices. I didn't say they'd never have sold, I said htey wouldn't have sold for waht htey sold for. The economy would have been dramatically different.
I never said it was fair. I said this was the best solution I was able to come up with. I had been monitoring gil loosely, not sure where it was coming from, but completely unaware that it was being exploited from npc's. Once I learned about them, I worked hard on plugging the holes. Doesn't make sense to adjust things if gil is going to keep pouring into the economy, so nothing was done but watch in frustration. And it was frustrating, because I had no idea where it was coming from When I would fine one, another would appear. And it would continue. I only know what the players report, and while some report issues like this, most do not.
When the last of the holes got plugged about a month ago, and it was time to figure out how to fix the damage that had been done. The decision wasn't made lightly, by any means. There was no solution that worked well across the board, but the money needed to come out. Do I leave you with yours and take everyone elses? How does one pick and choose? There was no way.
But the value of 12m has changed, regardless of what the players say, because it's the percent of the whole. Before, 12m was a lot, but completely obtainable. Now, it's more than anyone else has. The percent of all the gil that you have has not changed, and that's what will end up dictating the value of the gil.