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PostPosted: Mon Nov 19, 2018 6:27 pm 
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Wolffhardt wrote:
Nabutso wrote:
Fidelcashflow wrote:

Shortly in normal people time, or shortly in FFXI time?

nasomi time.



can you imagine going through all of the shit that it takes to actually level THF.... finally after spending countless hours seeking with 19 other THF's also seeking... reaching level 70 and realizing you can't steal from maat?

Yes, and I imagine they can wait a few days at most for nas to fix that.

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PostPosted: Mon Nov 19, 2018 6:40 pm 
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dimitri wrote:
Wolffhardt wrote:
can you imagine going through all of the shit that it takes to actually level THF.... finally after spending countless hours seeking with 19 other THF's also seeking... reaching level 70 and realizing you can't steal from maat?

even if you start the timer from when the maintenance occurred, nas still has plenty of time left before those thf would be receiving their next party invite

How do I upvote this post

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PostPosted: Mon Nov 19, 2018 6:42 pm 
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Nabutso wrote:
Wolffhardt wrote:
Nabutso wrote:
nasomi time.



can you imagine going through all of the shit that it takes to actually level THF.... finally after spending countless hours seeking with 19 other THF's also seeking... reaching level 70 and realizing you can't steal from maat?

Yes, and I imagine they can wait a few days at most for nas to fix that.



I wish my wife was devoted to me, in good faith, as you are to Nas.. I mean that as a weird compliment.

It's admirable.

i also lol'd at dimitri

semi serious question, as I'm not really a coding guy... How did steal get broken in a patch that seemed to have nothing to do with it?

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


Last edited by Wolffhardt on Mon Nov 19, 2018 6:43 pm, edited 1 time in total.

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PostPosted: Mon Nov 19, 2018 6:43 pm 
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Nabutso wrote:
dimitri wrote:
Wolffhardt wrote:
can you imagine going through all of the shit that it takes to actually level THF.... finally after spending countless hours seeking with 19 other THF's also seeking... reaching level 70 and realizing you can't steal from maat?

even if you start the timer from when the maintenance occurred, nas still has plenty of time left before those thf would be receiving their next party invite

How do I upvote this post


It will happen as soon as that THF gets their party, and I can go back to farming.


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PostPosted: Mon Nov 19, 2018 6:58 pm 
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Wolffhardt wrote:
Nabutso wrote:
Wolffhardt wrote:


can you imagine going through all of the shit that it takes to actually level THF.... finally after spending countless hours seeking with 19 other THF's also seeking... reaching level 70 and realizing you can't steal from maat?

Yes, and I imagine they can wait a few days at most for nas to fix that.



I wish my wife was devoted to me, in good faith, as you are to Nas.. I mean that as a weird compliment.

It's admirable.

i also lol'd at dimitri

semi serious question, as I'm not really a coding guy... How did steal get broken in a patch that seemed to have nothing to do with it?

Quote:
Nov 18 01:40:13 <Nabutso> im actually personally curious about that
Nov 18 01:40:22 <Nabutso> often, many skills dont work after maint
Nov 18 01:40:25 <Nabutso> "many"
Nov 18 01:40:31 <Nabutso> do you use them for testing?
Nov 18 01:40:41 <nasomi> the only reason steal/mug were broken
Nov 18 01:41:02 <nasomi> [some things are done] by ability
Nov 18 01:41:13 <nasomi> i added [some code] to steal/mug


So he added some code to a lot of abilities but must've done it wrong for steal/mug, that's all.

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PostPosted: Mon Nov 19, 2018 7:17 pm 
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Kubisnaxx wrote:
Nas never makes mistakes, just happy little accidents



thanks bob ross

and again, pardon my ignorance, but why add some code to an ability you aren't changing?

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


Image


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PostPosted: Mon Nov 19, 2018 7:39 pm 
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Posts: 7
Pryssant wrote:
100 item limit per character.

It would be nice if the webpage that list the item you have listed give you to total number of item you have listed easily.

It's an easy fix at the webpage level.

Cheers!


Since Nas is terrible with HTML, and will probably never get to this: anyone who wants a bookmarklet to count your AH items on your "Auction House Listings" page, can use the following code:

Code:
javascript:(function(){alert("AH Count: " + (document.querySelectorAll("body > div > table table table table")[0].querySelectorAll("tr").length - 1).toString())})();


If you don't know how to install bookmarklets, check out this article:

https://www.howtogeek.com/189358/beginner-geek-how-to-use-bookmarklets-on-any-device/


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PostPosted: Mon Nov 19, 2018 7:49 pm 
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Wolffhardt wrote:
Kubisnaxx wrote:
Nas never makes mistakes, just happy little accidents



thanks bob ross

and again, pardon my ignorance, but why add some code to an ability you aren't changing?



It sounds like his code is not compartmentalized. He may have to make changes all over the place to change one thing instead of making a change in just one place and having everything else access that one place

edit: I didn’t use the right word, but I can’t think of one word I’m looking for


Last edited by Concepcion on Mon Nov 19, 2018 7:52 pm, edited 1 time in total.

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PostPosted: Mon Nov 19, 2018 7:52 pm 
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Concepcion wrote:
Wolffhardt wrote:
Kubisnaxx wrote:
Nas never makes mistakes, just happy little accidents



thanks bob ross

and again, pardon my ignorance, but why add some code to an ability you aren't changing?



It sounds like his code is not compartmentalized. He may have to make changes all over the place to change one thing instead of making a change in just one place and having everything else access that one place

Things are compartmentalized, but not everything works the same way. Can't always just write one thing and use it everywhere else.

edit: mug/steal were fixed today.

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PostPosted: Tue Nov 20, 2018 6:13 pm 
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Posts: 216
Nabutso wrote:
Concepcion wrote:
Wolffhardt wrote:


thanks bob ross

and again, pardon my ignorance, but why add some code to an ability you aren't changing?



It sounds like his code is not compartmentalized. He may have to make changes all over the place to change one thing instead of making a change in just one place and having everything else access that one place

Things are compartmentalized, but not everything works the same way. Can't always just write one thing and use it everywhere else.

edit: mug/steal were fixed today.

Thanks nab!
Anyway the AH issue is actually more annoying that it looks - the moment you hit 100 (without even noticing) you can't decide which items you want to pull, you have to pull everything then put it back and re-pay the commission.


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