Wolffhardt wrote:
Aeroo would not say BLM is working fine, lol. He's merely saying that buffing BLM directly to fix all of our problems would turn his BLM into a literal god.
Edit: Which I actually agree with. I think the buffs should probably be to the INT/MDB of mobs in the 25-70 range, rather than to BLM's directly. But meh. We'll have to wait and see what Nas decides to do eventually.
Was thinking it may be an issue with INT scaling.
Seems to me it was a funky tiered structure in retail... as we got higher levels it took more and more dINT to maintain the same percentage of boost... something like a 3:1 ratio or something by the time it hit cLevel 99 (thankfully I got out as iLevel came into play). At some point we had no choice but to contemplate foregoing INT for straight MACC as a compromise to nix the increased resist rates to preserve output over time versus maxing the potential output per individual cast.
If Nasomi was running a more linear function, that may well have made it OP as hell at 70+. So that may well be the key to balancing it... working out a tiering structure for dINT and all that screwy crud SE loved to do.