Tenshu wrote:
Aeroo wrote:
Seems as though if you are tanking and your fellow tank red dots, you had better get hate before the d/c completes or your mob turns into a reclaim off. As long as it didn't turn white when the red dot process started, but only when the d/c was complete, I don't see it as a major malfunction.
I just confirmed in my update that hate doesnt matter at all. Its all about last action. So you better hope whoever d/cs is not swinging at it. Also this is definitely a bug, a mob should never go unclaimed if other people have acted on it regardless of last action, who has hate, ect.
Well, the chain of action (According to Colbey's combat logs IIRC) was:
DCing tank took his last swing, hasn't been able to act on Faf outside auto swings for a good amount of time now due to lag.
1 sec later I flashed (Faf resisted, but should still generate threat I assume). I should've been second on his hate list, and last action before tank DC'd.
A split second later it went yellow (First tank DC complete) and got reclaimed before I could engage and shield bash it.
I'd call that a pretty important bug that needs to be addressed. Once claim is established, a creature should file through the claiming alliance's members according to it's hate list until everyone that's acted on it is dead to the last man or flees the zone. I'm not sure we could've kept claim even if I had thought to dump Sentinel/Invincible/Shield Bash and a third flash on it before the DC completed.
But knowing it's a potential problem means we can at least find ways to work around it. Much as it would suck to start an HNM with all your 'Oh Shit' buttons on cooldown, it's better than not getting a chance to start it at all after losing claim to cheese. It's frustrating, but it is what it is.