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PostPosted: Fri Feb 01, 2019 8:05 pm 
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Any reports on the update to macc's impact on Quick Draw?


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PostPosted: Fri Feb 01, 2019 8:12 pm 
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Quote:
In this maintenance:
OWNM agro adjustments have been made.


A welcome change. Thanks to whoever suggested this with their question.

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PostPosted: Fri Feb 01, 2019 8:26 pm 
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Murdocksiren wrote:
Quote:
In this maintenance:
OWNM agro adjustments have been made.


A welcome change. Thanks to whoever suggested this with their question.


OWNMs are now true sight true sound


J/k


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PostPosted: Fri Feb 01, 2019 8:37 pm 
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Tiberon wrote:
Murdocksiren wrote:
Quote:
In this maintenance:
OWNM agro adjustments have been made.


A welcome change. Thanks to whoever suggested this with their question.


OWNMs are now true sight true sound


J/k


:lol: :lol: :lol:

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PostPosted: Fri Feb 01, 2019 8:49 pm 
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Posts: 115
If zone invis is really fixed, the boys and I are cracking some strawberry daiquiris in celebration!


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PostPosted: Fri Feb 01, 2019 8:58 pm 
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That's really cool. Hopefully no aggro means ownms wont have no drops from people aggro zoning them as often ^^


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PostPosted: Fri Feb 01, 2019 10:10 pm 
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M.ACC adjustments?

Can I do a BLU breath build now? O.o


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PostPosted: Fri Feb 01, 2019 10:12 pm 
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Taflkast wrote:
M.ACC adjustments?

Can I do a BLU breath build now? O.o

You tell us :)

CORs seem to like the changes

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PostPosted: Fri Feb 01, 2019 10:18 pm 
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Nabutso wrote:

CORs seem to like the changes


Any further info? I'm at work for a few more hours and excited to see quick draw (especially light shot) stop missing


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PostPosted: Fri Feb 01, 2019 10:24 pm 
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Tiberon wrote:
Nabutso wrote:

CORs seem to like the changes


Any further info? I'm at work for a few more hours and excited to see quick draw (especially light shot) stop missing

Kubi calls it a "COR comeback"

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