6/8/21 update
added souleater with subjob option for half damage
added overwhelm (made it stack with multihit procs and soul eater... not sure if that is accurate but I think it is)
Added soul voice option to brd songs
added +25 acc to soul eater
added damage bonuses to damage types (piercing +25% on colibri/birds etc)
added single hit Blue spell equations - bases stats of WS data but you enter a new tp%, open questions are if DA/TA proc in blue spells and for multihit blue spells is the extra hit modifer 1 like melee. Also when using Azure lore do the extra hit modifiers change in strength and can blue spells crit on any hit in the WS
Max damage with average stats on lamia idolator at 1000 tp sata (or crit) death scissors is around 2400-2600 depending on stats which is accurate with real results.
Single hand weapon damage verified so this calculator should work for 1 and 2 hand weapons. Added MNK calculations not sure if cratio max is 2.25 or 2 for H2H... i set at 2.25 for now until i verify since you can artifically lower it with pdif cap option. Also I made it so kick attacks only procs on main combat rounds and doesn't stack with soul eater.
Added modification to the way tp is presented (moved tens digit over) to replicate it being in the thousands like nasomi... this is actually a later then 2007 retail update so it helps point nasomi as not being completely 2007 era.
Added dual weild calculation and extra hit to ws when choosing dual weild
***Still extra hit from dual weild as well as any multihits(DA/TA proc) are not given the option to make crit, only the inherent extra hits from a ws with more than 1 hit.
Made TP to be represented in the 1000's. Something is slighty off with tp calculaton i am sometimes off by 1, i read that tp equations were modified slightly when they made the tp represented in the 1000's as opposed to 100's. I don't think anyone redid the equations at that point because i can't find anything online but they only seem to be off by about 1tp in general if they are even off.
Added THF Main SATA Damage Modifiers
***Blue ranged physical, and melee ranged are the only damage types not able to be calculated yet. Working on those next.
made some adjustments on the way my c ratio tables populated to account for being under level 75
corrected accuracy cap equation
gave magic haste the 43.75% cap, total haste cap adjusted to 80% with dependency on DW reduction. Its possible Nasomi cap is 93.5 like the earliest days of FFXI but need to confirm.
Moved the position of several data entry boxes, and added capabilit to calculate weapon rank and appropriate damage for latent effect weapons like blau dulch.
fixed dark knight bonus to seperate desperate blows merits from last resort bonus
updated a few WS to have ftp mirroring that didn't before
Due to TP change into the 1000's being 2014 and many WS attributes changing around this time I want to confirm the WS attribute modifiers are correct (will test with AGI on catastrophe).
made ftp replicating extend to multihit procs and dual weild additional hit
fixed an issue with tp not adding to ws tp values when mutlihitting
Got rid of merit options for static buffs like crit rate or double attack…. Just add them in the boxes with the stats.
The link to the dropbox is updated below:
https://www.dropbox.com/scl/fi/5eol1lhq ... nup6oe57c5when going to drop box and previewing the file its hard to find the download button. See image in "read please" sheet of file.