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PostPosted: Sat Feb 11, 2023 7:55 am 
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Joined: Wed Feb 24, 2016 4:44 pm
Posts: 323
Betting is now open for the Superbowl LVII between the Eagles and Chiefs

No spread, win/lose, talk to Marshal or Afdeen in Upper Jeuno to make a wager.

Your total bet will be a percentage of the total for that team. That is the percentage that you can win if your team wins of the other teams total bets, less 10% handling fee.

Example 1: You bet 10,000 gil on Chiefs . Chiefs total bets total 500,000 gil. Eagles total bets totals 800,000 gil. Chiefs win. Your bet was 2% of the total, which means you are eligible for 2% of the Eagles total bets of 800,000 gil, 16,000 gil, less 10% handling fee, plus your original 10,000 gil bet, totaling 24,400 gil. Congratulations!

Example 2: You bet 10,000 gil on Chiefs . Chiefs total bets total 500,000 gil. Eagles total bets totals 800,000 gil. Chiefs lose. You get nothing and are sad.

There will be periodic announcements regarding how much gil has been bet on each side. All betting will close prior to the coin toss. Winnings will be eligible for pickup roughly one hour after the game is over, and will be eligible to be picked up until February 15th, 2023 at midnight EST. There will NOT be any exceptions.

If you cannot pick up your winnings, do not wager.

Good luck, and happy betting!





Also..
The odds of charming a mob with the charm ability are now retail accurate.
Gauge now functions correctly
Various improvements to the uragnite family
Various improvements to the buffalo family
Various improvements to the crab family
Various improvements to wyrms.
Pathfinding has been further improved
Some weaponskills that apply an enfeebling effect have been folded into the new magic evasion system
Sneak Invisible and Deodorize have been mildly re-worked
Using cure as a form of damage has been made retail accurate
Shell now applies a correct reduction to magic damage with respect to retail's specific fractional system
An issue where exp was not being properly dirtied has been corrected
An issue with the enmity system was debugged
A spawn point relating to thief artifact armor was corrected
The COP airship fight has had a patch applied to the spawning mechanics.
An exploit has been patched


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