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PostPosted: Wed Mar 06, 2019 11:54 pm 
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Posts: 148
Velocity Shot would still be dope and still help with the TP gain with melee attacks bit.

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PostPosted: Wed Mar 06, 2019 11:55 pm 
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sukasaroth wrote:
Wolffhardt wrote:
great.. now we have to behead Suka.


I mean you can try. A lot of girth to get through.


I didnt level RNG until 08' and then I didnt notice any acc issues so it was extremely too small of a nerf to be noticeable.



it's not the size but what you can do with it.

i see you

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Kazen wrote:
...TopShelf told Nas to roll back all your ZNM gear, do the gilpocalypse and nerf Fishing/RNG into the ground.


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PostPosted: Wed Mar 06, 2019 11:56 pm 
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Posts: 148
Wolffhardt wrote:
sukasaroth wrote:
Wolffhardt wrote:
great.. now we have to behead Suka.


I mean you can try. A lot of girth to get through.


I didnt level RNG until 08' and then I didnt notice any acc issues so it was extremely too small of a nerf to be noticeable.



it's not the size but what you can do with it.

i see you



;)

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PostPosted: Thu Mar 07, 2019 12:09 am 
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Joined: Fri Nov 16, 2018 9:27 pm
Posts: 59
Tyrannius1 wrote:
If he doesn't want to adjust the changes then give RNGs an enmity- bonus in the sweet spot. That way when were literally just shooting arrows (not even barrages or sidewinders) we don't pull half the party across the map and piss everyone off


This is also another idea I could get behind. The problem right now is we interrupt party flow, which in the end people will not want to invite us to things because of it.


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PostPosted: Thu Mar 07, 2019 12:52 am 
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Joined: Tue May 08, 2018 9:53 pm
Posts: 383
I think setting their melee skills (axe and dagger) to E would be more acceptable, as my only gripe with gutting Ranger's melee capability completely (setting all skills to 0 for example) would be how it affects something like Kclub Rng w/ Anni or Culverin. Though it is very rare to see, it was still something that was regarded as one of the if not the highest DPS possible in a meripo setup - at least on retail. Since Ranger's club skill is already E, then nerfing their other skills to E would at least leave KC Rng alone while still achieving the change Nas wants to see with the job.

But yeah this or Exelyon's suggestion of just having ranger's melee attack round delay countdown reset after each ranged attack are both solid suggestions I think Nas should at the very least take into consideration.

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PostPosted: Thu Mar 07, 2019 1:07 am 
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Joined: Fri May 25, 2018 5:05 pm
Posts: 58
I think a severely nerfed velocity shot with a distance rollback is a solid idea.

+100% melee delay, -5-10% Ranged Delay.

Solves the melee tp issue, gives rng tp a tiny bit faster to compensate. Boom solved


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PostPosted: Thu Mar 07, 2019 1:20 am 
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Joined: Fri Nov 16, 2018 9:27 pm
Posts: 59
Or he could just severely decrease the threat that ranged attacks do. This would allow us to shoot from range like he wants and not screw the rest of the party for doing so. However this does not change ranged issues with other jobs like thief.


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PostPosted: Thu Mar 07, 2019 3:16 am 
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Joined: Wed Dec 05, 2018 12:30 am
Posts: 176
sukasaroth wrote:
Wolffhardt wrote:
great.. now we have to behead Suka.


I mean you can try. A lot of girth to get through.


I didnt level RNG until 08' and then I didnt notice any acc issues so it was extremely too small of a nerf to be noticeable.


Sheeeeeiiiitttt... I mean, we could get Robb Stark to do it. He had zero probs going thru Lord Karstark with one clean stroke!

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PostPosted: Thu Mar 07, 2019 5:28 am 
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Joined: Sat Dec 29, 2018 2:43 pm
Posts: 22
But how the ef am I supposed to pretend I'm Legolas if I can't hit anything with my melee attacks?

/tableflip


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PostPosted: Thu Mar 07, 2019 8:02 am 
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Joined: Thu May 10, 2018 6:01 pm
Posts: 798
Nas specifically said he always felt that "swing swing, and then shoot your bows, swing swing, shoot your bows" is wrong. Do you take that to mean that he's okay for RNG to become whiff whiff, shoot your bow? I mean, it is cool that you're floating ideas, but consider your audience.

Also, kind of a side question: was vulcan staff for RNG nerfed, too?


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