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 Post subject: Re: Current Issues/Bugs
PostPosted: Mon Jul 16, 2018 12:49 pm 
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Joined: Wed Jul 11, 2018 12:38 am
Posts: 2
Enjoying the game so far! Have experienced a ton of bugs though! :shock:

Bastok Metalworks: Elevator gets stuck. can't get off. causing 15min delay or log out to fix.

Party sync problems, have to disband to fix level. Sometimes sync does not go away, must log out to fix and get invite.

Player emblems (seek, sync, link shell, etc.) don't change unless certain conditions are met.

Selbina/Mhura boat leaves player behind even if they are on ship.

SMN armor effect for pets have no effect

Auction House delays. Problems posting or seeing sales status. items remain on sales status even after being sold.

Enemies do not display correct color for party, claimed, unclaimed.

Party List: Players show full HP and in zone but will actually be in another zone. Alliance does not show.

Party list: player leaves, but party list doesn't remove the player.


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 Post subject: Re: Current Issues/Bugs
PostPosted: Mon Jul 30, 2018 1:55 am 
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Joined: Fri Jul 27, 2018 2:15 am
Posts: 7
Bastok Metalworks elevator does get stuck. Was working fine yesterday though.


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 Post subject: Re: Current Issues/Bugs
PostPosted: Wed Aug 29, 2018 8:20 pm 
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Joined: Mon Jul 23, 2018 6:47 pm
Posts: 25
Evoker's Pigaches do not give avatar +EVA


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 Post subject: Re: Current Issues/Bugs
PostPosted: Wed Sep 12, 2018 3:00 pm 
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Joined: Mon Mar 28, 2016 12:07 pm
Posts: 21
"TP Per Hit" from ammo isn't taken into account => viewtopic.php?f=33&t=6556


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 Post subject: Re: Current Issues/Bugs
PostPosted: Wed Sep 12, 2018 6:58 pm 
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Joined: Tue May 08, 2018 9:53 pm
Posts: 383
TheSNES wrote:
"TP Per Hit" from ammo isn't taken into account => viewtopic.php?f=33&t=6556


As an addendum, I did the math and although it's only slightly off, we aren't even getting correct TP returns accounting for even the Ranged weapon slot alone atm.

Assuming using Eurytos Bow (490 Delay), Nin subjob, naked:
61+[(490-180)×88÷360]
comes out to 136 TP/hit

we're currently getting 126 per hit in-game.
___________________________________________
If you count the ammo delay like it's supposed to be

Assuming Ebow(490 delay)+Demon or Kabura Arrow(90 Delay), Nin SJ, naked
149+[(580-540)×20÷360]

Then we should be getting 151/hit counting ammo, but we're getting 126. It's a pretty significant loss of DPS over time due to having a lower max potential WS frequency.

https://www.bg-wiki.com/bg/Tactical_Points

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 Post subject: Re: Current Issues/Bugs
PostPosted: Thu Sep 13, 2018 2:15 am 
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Joined: Tue Mar 08, 2016 3:07 am
Posts: 102
I'm back, I can update the list but I would like for someone to give me the recent fixes/breaks while I was gone.

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 Post subject: Re: Current Issues/Bugs
PostPosted: Thu Sep 13, 2018 3:05 am 
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Joined: Tue May 08, 2018 9:53 pm
Posts: 383
Lyle wrote:
I'm back, I can update the list but I would like for someone to give me the recent fixes/breaks while I was gone.


Whether or not Nasomi uses the current TP gain formula or the old one from pre-2006 idk, but either way things are screwy with TP/hit mainly among weapons above 480 delay. More importantly though, ammo delay isn't being taken into account when it comes to either formula like it should be though. I go into greater detail in the post that TheSNES linked in this thread earlier today.

Also sort of random, but Alkyoneus sometimes spawns in a perma Hundred Fists state. What causes it I have no idea, but it's seemingly random. Sometimes he spawns bugged, other times he's normal. And he can still use Mighty Strikes multiple times while in the Hundred Fists state too. 100% bugged

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 Post subject: Re: Current Issues/Bugs
PostPosted: Thu Sep 13, 2018 3:23 am 
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Joined: Tue Mar 08, 2016 3:07 am
Posts: 102
From what I understood over a year ago is that Nas adjusted the tp gain on purpose in his way of 'balancing'. I have no idea right now how anything is and will take time for me to see these things myself.

I'll add the Alky bug though, thanks!

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 Post subject: Re: Current Issues/Bugs
PostPosted: Thu Sep 13, 2018 5:02 am 
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Joined: Tue Mar 08, 2016 3:07 am
Posts: 102
I've updated the list based on what I could see in this thread and on the update page.

Please let me know any listed that are now obsolete/working and new bugs that I missed.

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 Post subject: Re: Current Issues/Bugs
PostPosted: Sun Sep 16, 2018 2:47 am 
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Joined: Sun Nov 27, 2016 2:21 am
Posts: 14
Cannot cast bard song "Fowl Aubade" (and possibly other songs too?)


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