Kazen wrote:
ZweiHerzen wrote:
oh sure, warp scrolls are QoL, but decent cures are VERBOTEN
what's wrong? Get good. Either go full blown retail or stop cherrypicking, or in this case shitpicking which things to make worse and which to not.
Are you not understanding the differences between changing the Conquest Points cost of an instant warp vs changing the amount of HP healed from Cures and how they are vastly different things?
Also about full blown retail, be careful what you wish for. You would only have 60 slots in your Mog Safe and Storage. Maybe your Locker and Satchel depending on how far back we go. That's a QoL improvement, much like 10CP Instant Warps.
There is no difference. It's either changing things from era retail, or isn't. There is no grey. its black or white. Nasomi is mostly grey though. Even the wiki still says its a 2005-era server yet since I've joined in April it has had content up to 2007. Even the very goal of what this server is, is grey itself. It's not "era" accurate as whatever seems to define the "era" its going after seems to be evolving and changing, but it is a custom server. There's nothing wrong with a custom server. There may be something wrong with wanting "era"-accuracy though.
If you want a hard game to "get good" at, why not just go play any other modern multiplayer game or something by FromSoftware. There's no need for your kind of hyper-competitive contrarian argumentative attitude stemming from compensating for an inferiority complex.
So again, there really is no difference. Having an easy warp is just as much Quality-of-Life as having smooth parties at a known, acquainted pace because cures were supposedly doing more HP recovery than someone thinks they ought to have, despite being those values having been unaltered for... how long? Years?
Do you even play on Nasomi or are you someone from another private server trying to subvert and make nasomi worse in hopes of getting people to quit here and join over there?