Bacardi wrote:
Depending on how substantial this "bonus" is, could the rngs shed DD gear in favor of enmity minus?
Timing the weaponskill to take out the last chunk of the mob's HP could also avoid ripping hate perhaps...
So gimp myself because Nasomi introduced a change that wasn't needed. Everything wasn't being RNG burned like it was at the time on retail. It was one of the easiest jobs to gear/level and do sufficient damage endgame in the early days of FFXI before the range nerf was introduced. Anybody who did Sky/Kings during this time can verify this statement.
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This society is really tryin me, ain't no hide and seek
I hide to be far from anxiety, I need my space,
I need my privacy, I need some signs please,
You're all too loud you don't speak quietly, opinions violently.
Deft/Drop